Ranked run

Black Belt

Run 0ztf3pifkti084x · Sep 16, 2026, 3:52 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 7:57 AM19 observed rounds
Outcomeunknown
Record163
MMR1060?
Tiersilver

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 29

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:57 AM1 board slots1,290 trinkets
1 of 6board slots filled
Slot 1Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOmnichrome: 1

Round inventory

Trinkets

1,290 trinkets · 52 types

Tempo Charm × 21

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 19

On Victory Gain $8.

Junk × 11

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Bug Net

Bug monsters in the shop cost 3 less.

Gold-o-matic

Increase Income by $30.

Market License × 12

Increase shop rank by 1.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Power Pouch × 17

When you buy an item, give your monsters +2 Damage.

Topaz Ring × 21

Monsters in your shop have +10% Shield.

Quick Flag × 25

Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 17

+100 HP

Gold Bracelet × 32

At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 13

On Victory Your team gains +5 Damage permanently.

Quick Bell × 12

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 20

Increase Income by $3.

Fire Orb × 13

Your Fire monsters have +3 Burn.

Rally Flag × 10

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band × 14

Give the first monster you buy each day +20 Damage.

Earth Crest × 17

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Bell × 13

Toxic monsters in your shop have +6 Poison.

Poison Orb × 15

Your Toxic monsters have +3 Poison.

Small Club × 13

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Crown × 10

Your top middle monster has +20 Damage.

Fire Bell × 12

Fire monsters in your shop have +5 Burn.

Wood Sword × 17

Your monsters have +5 Damage.

Sapphire Ring × 28

Monsters in your shop have +10% Heal.

Membership Card × 8

You can use 1 additional Item each day.

Sea Crest × 8

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Barbell × 149

+5000 HP

Fancy Sword × 137

Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 137

Monsters in your shop have +300 Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 4

On Victory Gain $100.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 139

When your monsters gain stats, they gain +80% more (except Multicast).

Momentum Flag × 6

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Rocket Boots

Monsters in your shop gain Flying typing.

Rainbow Pearl

All monsters in your shop are SHINY.

Metronome × 151

When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 115

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 2

Your monsters have +350 Damage.

Treasure Map × 14

Your next Trinket gift choices are 1 rarity tier higher.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Speed Whistle × 9

The next monster you buy has +15% Cooldown Speed.