Current mechanic

Damage

Damage breaks Shield first, then lowers the enemy team's shared HP.

Balance 22Steam build 25274443

Exact rules

  • A Batomon's Damage stat deals direct damage; Burn, Poison, Shock, and Sudden Death are separate damage sources.
  • Shield absorbs incoming Damage before that Damage reaches team HP.
  • On the same tick, Shield resolves before Damage.

Damage path

  1. Apply Shield gained on that tick.
  2. Subtract Damage from Shield.
  3. Send any remaining Damage to shared team HP.

Current build examples

Batomon

Bambudo

Level 1On Cast · +35 Damage permanently.

Bambudo builds permanent Damage whenever it casts.