Shelldra
Pantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- C
- Win rate on board
- 31.1%
- Decided rounds
- 3,410
- Board presence
- 3.0%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Shelldra won 31.1% of 3,410 decided rounds.
Shelldra was on 3.0% of the observed boards in that window.
It appears most in rounds 9-12 (1,633 decided rounds) and wins 21.5% there.
It ranks 9 of 14 40-gold Batomon with enough observations, by win rate.
It is in 1 Comps from the last 30 days.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier C (no change)▼ −9.8 pts40.9% → 31.1% · 2,986 → 3,410 decided rounds
- Last 7 days vs the 7 days beforeTier C (no change)▼ −3.3 pts32.8% → 29.6% · 1,547 → 1,863 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 12.7% | 622 |
| 9-12 | 21.5% | 1,633 |
| 13+ | 54.5% | 1,155 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 57.4% | 823 |
Shelldra is not in the 100 most observed Batomon pairs in this window.
Comps with Shelldra
- Aster + Plunderbird · tier D · 51 runs · 17.0% 10-win finish





Open the plan
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage | Heal | Multicast |
|---|---|---|---|---|
| Level 1 | 4.5s | 15 | 15 | 3 |
| Level 2 | 4.5s | 15 | 15 | 3 |
| Level 3 | 4.5s | 15 | 15 | 3 |
| Level 4 | 4.5s | 30 | 30 | 6 |
- Level 1: Every 4.0 seconds, +1 Multicast for this battle.
- Level 2: Every 4.0 seconds, +2 Multicast for this battle.
- Level 3: Every 4.0 seconds, +3 Multicast for this battle.
- Level 4: Every 4.0 seconds, +12 Multicast for this battle.
Shiny levels and ability
| Level | Cooldown | Damage | Heal | Multicast |
|---|---|---|---|---|
| Level 1 | 4.5s | 15 | 15 | 4 |
| Level 2 | 4.5s | 15 | 15 | 4 |
| Level 3 | 4.5s | 15 | 15 | 4 |
| Level 4 | 4.5s | 30 | 30 | 8 |
- Level 1: Every 4.0 seconds, +1 Multicast for this battle.
- Level 2: Every 4.0 seconds, +2 Multicast for this battle.
- Level 3: Every 4.0 seconds, +3 Multicast for this battle.
- Level 4: Every 4.0 seconds, +12 Multicast for this battle.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Shelldra and of other entries. They do not rate a choice.
Rules that the effect uses
- Multicast (Mechanic)
Other entries that use Multicast
- Aerophim (Batomon)
- Ancient Plume (Trinket)
- Aviarab (Batomon)
- Black Feather (Item)
- Cosmivore (Batomon)
- Giant Club (Trinket)
- Master Crown (Trinket)
- Omnichrome (Batomon)
9 more entries use Multicast. Read the Multicast rules.
Patch history
1.0.0 (Balance 22, 14 Sep 2026)
- Ability at Lv 1: Every 4 seconds, +1 Multicast for this battle. → Every 4.0 seconds, +1 Multicast for this battle.
- Ability at Lv 2: Every 4 seconds, +2 Multicast for this battle. → Every 4.0 seconds, +2 Multicast for this battle.
- Ability at Lv 3: Every 4 seconds, +3 Multicast for this battle. → Every 4.0 seconds, +3 Multicast for this battle.
- Ability at Lv 4: Every 4 seconds, +12 Multicast for this battle. → Every 4.0 seconds, +12 Multicast for this battle.
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.

