Game patch · · Steam build 25274443 · Balance 22

Batomon Showdown 1.0.0

This patch changed the game catalog for 159 entries: 75 Batomon, 21 trainers, 52 trinkets, 3 items, 8 events. The developer's own notes follow below.

Observed winners and losers since the patch

The site keeps ranked observations of the current Balance only (Balance 26). The observations of Balance 22 are no longer stored.

Catalog changes

Compared field by field between the game catalog of Steam build 25274443 and the build before it.

Batomon (75)

  • Aviarab New
  • Beetbud New
  • Beetdown New
  • Blessom New
  • Bonshell New
  • Brimtoad New
  • Bunchop New
  • Cairnage New
  • Cawnushi New
  • Cinnabark New
  • Clawnetic
    • Ability at Lv 1: Whenever an ally inflicts Shock, Charge this by 1 second(s). → Whenever an ally inflicts Shock, Charge this by 1.0 second(s).
    • Ability at Lv 2: Whenever an ally inflicts Shock, Charge this by 2 second(s). → Whenever an ally inflicts Shock, Charge this by 2.0 second(s).
    • Ability at Lv 3–4: Whenever an ally inflicts Shock, Charge this by 3 second(s). → Whenever an ally inflicts Shock, Charge this by 3.0 second(s).
  • Cordycant New
  • Danuki New
  • Dewlotl New
  • Dollhime New
  • Dracana
    • Ability at Lv 1: Charge ally behind by 1 second(s). (Dracana cannot receive charge) → Charge the ally behind by 1 second(s). (Dracana can't receive charge)
    • Ability at Lv 2: Charge ally behind by 2 second(s). (Dracana cannot receive charge) → Charge the ally behind by 2 second(s). (Dracana can't receive charge)
    • Ability at Lv 3: Charge ally behind by 3 second(s). (Dracana cannot receive charge) → Charge the ally behind by 3 second(s). (Dracana can't receive charge)
    • Ability at Lv 4: Charge ally behind by 18 second(s). (Dracana cannot receive charge) → Charge the ally behind by 18 second(s). (Dracana can't receive charge)
  • Dragon Egg
    • Ability at Lv 1–4: Hatches a Legendary Dragon monster in 3 days. → Hatches a Legendary Dragon monster in 2 days.
  • Drumire New
  • Emberpaw New
  • Emburn New
  • Fernfowl New
  • Frillet New
  • Fumungus
    • Ability at Lv 1: Has additional Damage equal to the Poison on the enemy. → Has additional Damage equal to 100% of the Poison stacks on the enemy.
    • Ability at Lv 2: Has additional Damage equal to 2x the Poison on the enemy. → Has additional Damage equal to 200% of the Poison stacks on the enemy.
    • Ability at Lv 3: Has additional Damage equal to 3x the Poison on the enemy. → Has additional Damage equal to 300% of the Poison stacks on the enemy.
    • Ability at Lv 4: Has additional Damage equal to 12x the Poison on the enemy. → Has additional Damage equal to 1200% of the Poison stacks on the enemy.
  • Furnadon New
  • Gachapod New
  • Geminiss
    • Cooldown at Lv 1–4: 10 → 12
  • Gemwing New
  • Ginsage New
  • Goldora
    • Ability at Lv 1: On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally. → On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
    • Ability at Lv 2: On the first cast, gain 2 random Legendary trinket(s) for each Legendary ally. → On the first cast, gain 2 random non-unique Legendary Trinket(s) for each Legendary ally.
    • Ability at Lv 3: On the first cast, gain 3 random Legendary trinket(s) for each Legendary ally. → On the first cast, gain 3 random non-unique Legendary Trinket(s) for each Legendary ally.
    • Ability at Lv 4: On the first cast, gain 30 random Legendary trinket(s) for each Legendary ally. → On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.
  • Ironcore
    • Ability at Lv 1: Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge) → Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
    • Ability at Lv 2: Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge) → Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
    • Ability at Lv 3: Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge) → Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
    • Ability at Lv 4: Charge adjacent Electric allies by 6 second(s). (Ironcore cannot receive charge) → Charge adjacent Electric allies by 6 second(s). (Ironcore can't receive charge)
  • Kappow New
  • Kickrane New
  • Kindlepot New
  • Lamplet New
  • Leafleap New
  • Lumijel New
  • Mallogre New
  • Miasmaw New
  • Nekoffin New
  • Ninflora New
  • Oniclaw New
  • Onsetra
    • Ability at Lv 1: Ally behind apply their Ongoing abilities 1 additional time(s). → The ally behind applies its Ongoing abilities 1 additional time(s).
    • Ability at Lv 2: Ally behind apply their Ongoing abilities 2 additional time(s). → The ally behind applies its Ongoing abilities 2 additional time(s).
    • Ability at Lv 3: Ally behind apply their Ongoing abilities 3 additional time(s). → The ally behind applies its Ongoing abilities 3 additional time(s).
    • Ability at Lv 4: Ally behind apply their Ongoing abilities 24 additional time(s). → The ally behind applies its Ongoing abilities 24 additional time(s).
  • Opalion New
  • Orcana New
  • Ouroblaze New
  • Pawsperity New
  • Petrirex New
  • Pipskull
    • Damage at Lv 1: 15 → 20
    • Damage at Lv 2: 30 → 40
    • Damage at Lv 3: 45 → 60
    • Damage at Lv 4: 90 → 120
    • Ability at Lv 1–4: Evolve after experiencing Knockout 2 times. → Evolve after this monster experiences Knockout 2 times.
  • Pompummel New
  • Pyrokami New
  • Quillustrous New
  • Ratacomb
    • Damage at Lv 1: 15 → 20
    • Damage at Lv 2: 15 → 40
    • Damage at Lv 3: 15 → 60
    • Damage at Lv 4: 15 → 120
    • Ability at Lv 1: +30 Damage permanently. → +1 Multicast permanently.
    • Ability at Lv 2: +60 Damage permanently. → +2 Multicast permanently.
    • Ability at Lv 3: +90 Damage permanently. → +3 Multicast permanently.
    • Ability at Lv 4: +180 Damage permanently. → +6 Multicast permanently.
  • Rattleghast
    • Cost: 15 → 10
    • Cooldown at Lv 1–4: 6 → 3.5
    • Ability at Lv 1: Knockout adjacent allies and gain +4 Poison this battle for each ally Knockout. → Knockout adjacent allies and gain +5 Poison this battle for each ally Knockout.
    • Ability at Lv 2: Knockout adjacent allies and gain +8 Poison this battle for each ally Knockout. → Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
    • Ability at Lv 3: Knockout adjacent allies and gain +12 Poison this battle for each ally Knockout. → Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
    • Ability at Lv 4: Knockout adjacent allies and gain +24 Poison this battle for each ally Knockout. → Knockout adjacent allies and gain +30 Poison this battle for each ally Knockout.
  • Rhizuka New
  • Rubbin New
  • Sarudo New
  • Scorubble New
  • Shelldra
    • Ability at Lv 1: Every 4 seconds, +1 Multicast for this battle. → Every 4.0 seconds, +1 Multicast for this battle.
    • Ability at Lv 2: Every 4 seconds, +2 Multicast for this battle. → Every 4.0 seconds, +2 Multicast for this battle.
    • Ability at Lv 3: Every 4 seconds, +3 Multicast for this battle. → Every 4.0 seconds, +3 Multicast for this battle.
    • Ability at Lv 4: Every 4 seconds, +12 Multicast for this battle. → Every 4.0 seconds, +12 Multicast for this battle.
  • Shellter New
  • Shikitsune New
  • Shrinell New
  • Snapscald New
  • Sproach New
  • Sproutquill New
  • Steamscuttle New
  • Sukoi New
  • Swoonet New
  • Talonite New
  • Tengusto New
  • Toximoth New
  • Tsunamere New
  • Vengrieve New
  • Vipair New
  • Wishwash
    • Ability at Lv 1: Gain a random Uncommon trinket. → Gain a random non-unique Uncommon Trinket.
    • Ability at Lv 2: Gain a random Rare trinket. → Gain a random non-unique Rare Trinket.
    • Ability at Lv 3: Gain a random Super Rare trinket. → Gain a random non-unique Super Rare Trinket.
    • Ability at Lv 4: Gain 4 random Legendary trinkets. → Gain 4 random non-unique Legendary Trinkets.
  • Zephyrex
    • Ability at Lv 1: Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast) → Give the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)
    • Ability at Lv 2: Give the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast) → Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
    • Ability at Lv 3: Give the Flying ally in front +3 Multicast permanently. (Zephyrex cannot have Multicast) → Give the Flying ally in front +3 Multicast permanently. (Zephyrex can't have Multicast)
    • Ability at Lv 4: Give the Flying ally in front +12 Multicast permanently. (Zephyrex cannot have Multicast) → Give the Flying ally in front +12 Multicast permanently. (Zephyrex can't have Multicast)

Trainers (21)

Trinkets (52)

Items (3)

  • Green Stone
    • Effect: Transform a random Common monster into a Uncommon monster. → Transform a random Common monster into an Uncommon monster.
  • Voucher
    • Effect: Get a random monster from the current shop. → Buy a random monster from the shop for free.
  • Magic Mirror Removed

Events (8)

  • Baby Basilisk
    • Option: Adopt it: Gain a Ignit (removed)
    • Option: Capture it and sell it: Gain $40 (removed)
    • Option: Adopt it: Gain Ignit (new)
    • Option: Claim the missing Batomon bounty: Gain $40 (new)
  • Bug Collector
    • Option: Take the gold beetle: Gain a Gildshell with +20 Damage (removed)
    • Option: Take the boxing mantis: Gain a Brawlmantis with +1 Multicast (removed)
    • Option: Take the gold beetle: Gain Gildshell with +20 Damage (new)
    • Option: Take the boxing mantis: Gain Brawlmantis with +1 Multicast (new)
  • Dragons Nest
    • Option: Take the egg: Gain a Dragon Egg (removed)
    • Option: Take the egg: Gain Dragon Egg (new)
  • Dryad Statue
    • Option: Pray to it: Give a monster Grass typing, Gain a Dryadell (removed)
    • Option: Pray to it: Give a monster Grass typing, Gain Dryadell (new)
  • Dryad Statue Oshima New
  • Fossil Discovery New
  • Pond Fairy
    • Option: Capture the fairy: Gain a Wishwash (removed)
    • Option: Capture the fairy: Gain Wishwash (new)
  • Traveling Merchant New

The developer's patch notes

New

  • Added the Jinto region with 50+ new Batomon!
  • Added 6 new trainers: Twins, Gentleman, Painter, Burglar, Scavenger and Black Belt.
  • Added 30+ new trinkets.
  • Added the Traveling Merchant and the Fossil Discovery events.
  • Added ranked seasons. A season ends with a hard reset to Bronze 8, and your rank carries a quarter of the way into the next one.
  • Added badge case skins.
  • Added the game on Android, playable on the same account as your PC runs.
  • Added French, Italian, Korean, Portuguese and Spanish localizations.

QoL

  • Added the Batomon inspect sheet. Right-click a monster in the shop, in battle, on an event or in the Batopedia to see its full stats, ability and evolution chain.
  • Added a Run History screen on the main menu, showing who you fought, how long it took, and what each Batomon did.
  • Added a Patch Notes screen on the main menu.
  • Added a filter to the Batopedia. You can filter Batomon by type or rarity.
  • Added a "???" tab to the Batopedia for event Batomon and mythicals.
  • Added a Hide Usernames setting. With it on, the battle intro announces both trainers by their trainer class instead of their display name.
  • Trinket and Batomon Start of Battle effects now animate and play one at a time before the battle starts.
  • Added small trainer portraits to the battle scene.
  • Protect and Silence now get an icon in the monster's corner, with a count when a status is stacked.
  • Positional trinkets (crowns, flags, crests) show an icon now on their target slots when they are active.
  • Added a visual effect for Batomon that have additional types from Painter, Chef, events, etc.
  • Added a new counter UI above some Batomon, showing Berroon's berries left, Aviarab's multicast for the next Flying purchase, and Cordycant's poison for the next purchase.
  • Knockouts from an execution now shoot a red trail from the Batomon that lands on its target.
  • Cooldown Speed is now a keyword with a description, and the inspect sheet shows what your current Cooldown Speed actually gives you.
  • Income is a keyword now, and a tooltip shows when you hover your $ amount in the shop. It explains income, and how much you currently get per day.
  • The Batopedia now shows entire evolution chains for Batomon with multi-stage evolutions.
  • The battle recap counts how many times each monster casted.
  • The event screens carry the trainer panel and the shop rank now in the team panel.
  • When fast-forwarding, the speed increases after the sudden death sandstorm starts.
  • The main menu's secondary buttons moved into an overflow menu, since the title screen was getting too crowded.
  • The settings menu split into 2 tabs now that it is starting to get too crowded with too many settings.
  • Also redid the settings menu for mobile separately to better suit touch controls.
  • Audio mutes now when you alt-tab away from the game.
  • The game now reopens on the monitor you last played it on.
  • Cancelling an opponent search holds the battle button shut for a moment, so you don't accidentally double click and start searching for an opponent again.
  • The tutorial has been overhauled.

Balance Changes

  • Team HP pool
    • Increased Base HP at day 10+
    • Fights were regularly over in under 2 seconds at late game, which was too fast to be readable or satisfying.
  • Sell value
    • Level 4 now resells at its level 3 price
  • Geminiss
    • Cooldown: 10.0s → 12.0s
    • Pre-emptive nerf to compensate late game hp changes

berrymint published 1.4.1 on 23 October 2026. The newest notes are the developer's own text from the game's Patch Notes screen; the 1.0.x groups are condensed from the developer's Steam announcements.