Sukoi

UncommonWater
Sukoi spriteLevel Lv 1

9sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 3).

Sukoi spriteLevel Lv 2

4.5sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 3).

Sukoi spriteLevel Lv 3

3sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 3).

Sukoi spriteLevel Lv 4

3sCooldown

On Cast

Level up the ally above for this battle (max level 3).

Sukoi shiny spriteLevel Lv 1

9sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 4).

Sukoi shiny spriteLevel Lv 2

4.5sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 4).

Sukoi shiny spriteLevel Lv 3

3sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 4).

Sukoi shiny spriteLevel Lv 4

3sCooldown

On Cast

Level up the ally above for this battle (max level 4).

Level
Cost $20

Jinto regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
B
Win rate on board
35.6%
Decided rounds
4,120
Board presence
3.6%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Sukoi won 35.6% of 4,120 decided rounds.

Sukoi was on 3.6% of the observed boards in that window.

It appears most in rounds 9-12 (1,671 decided rounds) and wins 29.3% there.

It ranks 6 of 9 20-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −10.5 pts46.1% → 35.6% · 3,780 → 4,120 decided rounds
  • Last 7 days vs the 7 days beforeTier B (no change)▼ −7.6 pts39.8% → 32.2% · 1,862 → 2,258 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-459.6%339
5-831.2%1,326
9-1229.3%1,671
13+46.3%784

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+53.7%1,723

Sukoi is not in the 100 most observed Batomon pairs in this window.

Comps with Sukoi

No Comp in the 30-day Comps sample uses Sukoi.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownHeal
Level 19s80
Level 24.5s80
Level 33s80
Level 43s80

On Cast

  • Level 1: On the first cast, level up the ally above for this battle (max level 3).
  • Level 2: On the first cast, level up the ally above for this battle (max level 3).
  • Level 3: On the first cast, level up the ally above for this battle (max level 3).
  • Level 4: Level up the ally above for this battle (max level 3).

Shiny levels and ability

LevelCooldownHeal
Level 19s80
Level 24.5s80
Level 33s80
Level 43s80

On Cast

  • Level 1: On the first cast, level up the ally above for this battle (max level 4).
  • Level 2: On the first cast, level up the ally above for this battle (max level 4).
  • Level 3: On the first cast, level up the ally above for this battle (max level 4).
  • Level 4: Level up the ally above for this battle (max level 4).

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

  1. 1.1.0 (Balance 23, 22 Sep 2026)

    • Cooldown at Lv 1: 6 → 9
    • Cooldown at Lv 2: 3 → 4.5
    • Cooldown at Lv 3–4: 2 → 3
  2. 1.0.1 (Balance 22, 16 Sep 2026)

    • Ability at Lv 1–3: On the first cast, level up the ally above for this battle (max level 4). → On the first cast, level up the ally above for this battle (max level 3).
    • Ability at Lv 4: Level up the ally above for this battle (max level 4). → Level up the ally above for this battle (max level 3).
  3. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.