Silver Watch

RareRandom gifts
Silver Watch sprite
Trinket effect

When a monster levels up from a merge, it gains +12% Cooldown Speed.

Balance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:18 UTC

Tier
B
Win rate on board
62.2%
Decided rounds
8,609
Board presence
7.6%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Silver Watch won 62.2% of 8,609 decided rounds.

Silver Watch was on 7.6% of the observed boards in that window.

It appears most in rounds 13+ (5,807 decided rounds) and wins 63.5% there.

Its highest win rate by rating band is 67.3% at 1500-1999 MMR (343 decided rounds).

It is in 2 Comps from the last 30 days.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −0.6 pts62.8% → 62.2% · 9,102 → 8,609 decided rounds
  • Last 7 days vs the 7 days beforeTier B (no change)▼ −1.3 pts62.9% → 61.6% · 4,554 → 4,055 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-852.5%636
9-1261.8%2,143
13+63.5%5,807

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-149953.2%111
1500-199967.3%343
2000-249966.7%501
2500+61.8%7,583

Comps with Silver Watch

  • Cicadence + Formiqueen · tier B · 66 runs · 24.5% 10-win finishCicadenceFormiqueenVelocectGuardiantOnsetraStellagonOpen the plan
  • Aster + Plunderbird · tier D · 51 runs · 17.0% 10-win finishAsterPlunderbirdSirenadeShelldraDribbletTorrantlerOpen the plan

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

How to obtain it

  • Not unique
  • In random trinket gifts
  • Available from battle rewards

Patch history

  1. 1.1.0 (Balance 23, 22 Sep 2026)

    • Effect: When a monster levels up from a merge, it gains +15% Cooldown Speed. → When a monster levels up from a merge, it gains +12% Cooldown Speed.
  2. 1.0.0 (Balance 22, 14 Sep 2026)

    • Effect: When a monster levels up, it gains +15% Cooldown Speed. → When a monster levels up from a merge, it gains +15% Cooldown Speed.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.