Silver Watch

When a monster levels up from a merge, it gains +12% Cooldown Speed.
Balance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:18 UTC
- Tier
- B
- Win rate on board
- 62.2%
- Decided rounds
- 8,609
- Board presence
- 7.6%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Silver Watch won 62.2% of 8,609 decided rounds.
Silver Watch was on 7.6% of the observed boards in that window.
It appears most in rounds 13+ (5,807 decided rounds) and wins 63.5% there.
Its highest win rate by rating band is 67.3% at 1500-1999 MMR (343 decided rounds).
It is in 2 Comps from the last 30 days.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −0.6 pts62.8% → 62.2% · 9,102 → 8,609 decided rounds
- Last 7 days vs the 7 days beforeTier B (no change)▼ −1.3 pts62.9% → 61.6% · 4,554 → 4,055 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 52.5% | 636 |
| 9-12 | 61.8% | 2,143 |
| 13+ | 63.5% | 5,807 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | 53.2% | 111 |
| 1500-1999 | 67.3% | 343 |
| 2000-2499 | 66.7% | 501 |
| 2500+ | 61.8% | 7,583 |
Comps with Silver Watch
- Cicadence + Formiqueen · tier B · 66 runs · 24.5% 10-win finish





Open the plan - Aster + Plunderbird · tier D · 51 runs · 17.0% 10-win finish





Open the plan
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
How to obtain it
- Not unique
- In random trinket gifts
- Available from battle rewards
Connected in the game catalog
These links come from the catalog text of Silver Watch and of other entries. They do not rate a choice.
Rules that the effect uses
- Cooldown Speed (Mechanic)
- Levels & Merging (Mechanic)
Other entries that use Cooldown Speed
- Blitz Bell (Trinket)
- Boomagon (Batomon)
- Cinderfly (Batomon)
- Drumire (Batomon)
- Focus Pill (Item)
- Formiqueen (Batomon)
- Galvanine (Batomon)
- Ginsage (Batomon)
15 more entries use Cooldown Speed. Read the Cooldown Speed rules.
Other entries that use Levels & Merging
- Basic Candy (Item)
- Candy Jar (Trinket)
- Chemist (Trainer)
- Dewlotl (Batomon)
- Grow Lamp (Trinket)
- Kappow (Batomon)
- Rare Candy (Item)
- Sukoi (Batomon)
4 more entries use Levels & Merging. Read the Levels & Merging rules.
Patch history
1.1.0 (Balance 23, 22 Sep 2026)
- Effect: When a monster levels up from a merge, it gains +15% Cooldown Speed. → When a monster levels up from a merge, it gains +12% Cooldown Speed.
1.0.0 (Balance 22, 14 Sep 2026)
- Effect: When a monster levels up, it gains +15% Cooldown Speed. → When a monster levels up from a merge, it gains +15% Cooldown Speed.
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
