Boomagon
Jinto regionPantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- B
- Win rate on board
- 34.1%
- Decided rounds
- 7,646
- Board presence
- 6.7%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Boomagon won 34.1% of 7,646 decided rounds.
Boomagon was on 6.7% of the observed boards in that window.
It appears most in rounds 9-12 (2,890 decided rounds) and wins 29.2% there.
Its highest win rate by rating band is 58.8% at 1500-1999 MMR (204 decided rounds).
It ranks 8 of 15 30-gold Batomon with enough observations, by win rate.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B ↑ from C▼ −7.6 pts41.7% → 34.1% · 7,285 → 7,646 decided rounds
- Last 7 days vs the 7 days beforeTier B ↑ from C▼ −2.8 pts35.6% → 32.8% · 3,583 → 4,063 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | 47.4% | 561 |
| 5-8 | 24.5% | 2,598 |
| 9-12 | 29.2% | 2,890 |
| 13+ | 54.1% | 1,597 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | 58.8% | 204 |
| 2000-2499 | 58.3% | 216 |
| 2500+ | 51.9% | 2,812 |
Boomagon is not in the 100 most observed Batomon pairs in this window.
Comps with Boomagon
No Comp in the 30-day Comps sample uses Boomagon.
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 7s | 40 |
| Level 2 | 7s | 40 |
| Level 3 | 7s | 40 |
| Level 4 | 7s | 40 |
On Cast
- Level 1: Give the ally behind +3% Cooldown Speed permanently.
- Level 2: Give the ally behind +6% Cooldown Speed permanently.
- Level 3: Give the ally behind +9% Cooldown Speed permanently.
- Level 4: Give the ally behind +18% Cooldown Speed permanently.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 5.6s | 40 |
| Level 2 | 5.6s | 40 |
| Level 3 | 5.6s | 40 |
| Level 4 | 5.6s | 40 |
On Cast
- Level 1: Give the ally behind +3% Cooldown Speed permanently.
- Level 2: Give the ally behind +6% Cooldown Speed permanently.
- Level 3: Give the ally behind +9% Cooldown Speed permanently.
- Level 4: Give the ally behind +18% Cooldown Speed permanently.
Traits: Cooldown Speed
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Boomagon and of other entries. They do not rate a choice.
Rules that the effect uses
- Cooldown Speed (Mechanic)
Other entries that use Cooldown Speed
- Blitz Bell (Trinket)
- Cinderfly (Batomon)
- Drumire (Batomon)
- Focus Pill (Item)
- Formiqueen (Batomon)
- Galvanine (Batomon)
- Ginsage (Batomon)
- Haste Crown (Trinket)
15 more entries use Cooldown Speed. Read the Cooldown Speed rules.
Patch history
1.1.0 (Balance 23, 22 Sep 2026)
- Ability at Lv 1: Give the ally behind +4% Cooldown Speed permanently. → Give the ally behind +3% Cooldown Speed permanently.
- Ability at Lv 2: Give the ally behind +8% Cooldown Speed permanently. → Give the ally behind +6% Cooldown Speed permanently.
- Ability at Lv 3: Give the ally behind +12% Cooldown Speed permanently. → Give the ally behind +9% Cooldown Speed permanently.
- Ability at Lv 4: Give the ally behind +24% Cooldown Speed permanently. → Give the ally behind +18% Cooldown Speed permanently.
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.


