Current mechanic

Levels & Merging

Standard merges use three Level 1 copies for Level 2, then two Level 2 copies for Level 3.

Balance 22Steam build 25274443

Exact rules

  • Three Level 1 Batomon in the same merge group combine into one Level 2 Batomon.
  • Two Level 2 Batomon in the same merge group combine into one Level 3 Batomon.
  • Standard merges stop at Level 3; special instant level-ups can reach the universal maximum of Level 4.
  • Current level values can change cooldown, Multicast, stats, and ability numbers by level.
  • Added types survive a merge, and any shiny ingredient makes the result shiny.

Standard merges

3 × Level 1 → Level 2; 2 × Level 2 → Level 3

Level 4 is reached only through special level-up effects, not a standard merge.

Current build examples

Trinket

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Silver Watch grants Cooldown Speed whenever a monster levels up.