Stellagon
Level Lv 16sCooldown
- Damage
- 150
Adjacent allies with no abilities gain +1 Multicast permanently.
Level Lv 26sCooldown
- Damage
- 300
Adjacent allies with no abilities gain +2 Multicast permanently.
Level Lv 36sCooldown
- Damage
- 450
Adjacent allies with no abilities gain +3 Multicast permanently.
Level Lv 46sCooldown
- Damage
- 4500
Adjacent allies with no abilities gain +30 Multicast permanently.
Pantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- B
- Win rate on board
- 38.6%
- Decided rounds
- 4,103
- Board presence
- 3.6%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Stellagon won 38.6% of 4,103 decided rounds.
Stellagon was on 3.6% of the observed boards in that window.
It appears most in rounds 13+ (2,072 decided rounds) and wins 42.1% there.
Its highest win rate by rating band is 56.1% at 2000-2499 MMR (114 decided rounds).
It ranks 6 of 13 50-gold Batomon with enough observations, by win rate.
It is in 1 Comps from the last 30 days.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −9.1 pts47.7% → 38.6% · 4,077 → 4,103 decided rounds
- Last 7 days vs the 7 days beforeTier B (no change)▼ −3.1 pts40.3% → 37.2% · 1,903 → 2,200 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 40.6% | 266 |
| 9-12 | 34.2% | 1,764 |
| 13+ | 42.1% | 2,072 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | 56.1% | 114 |
| 2500+ | 52.7% | 1,321 |
Pairs
From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.
| Pair | Win rate | Decided rounds |
|---|---|---|
| 41.9% | 1,768 |
Comps with Stellagon
- Cicadence + Formiqueen · tier B · 66 runs · 24.5% 10-win finish





Open the plan
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 300 |
| Level 3 | 6s | 450 |
| Level 4 | 6s | 4500 |
Ongoing
- Level 1: Adjacent allies with no abilities have +2 Multicast.
- Level 2: Adjacent allies with no abilities have +4 Multicast.
- Level 3: Adjacent allies with no abilities have +6 Multicast.
- Level 4: Adjacent allies with no abilities have +60 Multicast.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 300 |
| Level 3 | 6s | 450 |
| Level 4 | 6s | 4500 |
On Battle Start
- Level 1: Adjacent allies with no abilities gain +1 Multicast permanently.
- Level 2: Adjacent allies with no abilities gain +2 Multicast permanently.
- Level 3: Adjacent allies with no abilities gain +3 Multicast permanently.
- Level 4: Adjacent allies with no abilities gain +30 Multicast permanently.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Stellagon and of other entries. They do not rate a choice.
Rules that the effect uses
- Multicast (Mechanic)
Other entries that use Multicast
- Aerophim (Batomon)
- Ancient Plume (Trinket)
- Aviarab (Batomon)
- Black Feather (Item)
- Cosmivore (Batomon)
- Giant Club (Trinket)
- Master Crown (Trinket)
- Omnichrome (Batomon)
9 more entries use Multicast. Read the Multicast rules.
Patch history
Stellagon has the same printed values in every game catalog since Steam demo, build 24914580 (Balance 14, 24 Aug 2026).
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
