Stellagon

LegendaryDragon
Stellagon spriteLevel Lv 1

6sCooldown

Ongoing

Adjacent allies with no abilities have +2 Multicast.

Stellagon spriteLevel Lv 2

6sCooldown

Ongoing

Adjacent allies with no abilities have +4 Multicast.

Stellagon spriteLevel Lv 3

6sCooldown

Ongoing

Adjacent allies with no abilities have +6 Multicast.

Stellagon spriteLevel Lv 4

6sCooldown

Damage
4500
Ongoing

Adjacent allies with no abilities have +60 Multicast.

Stellagon shiny spriteLevel Lv 1

6sCooldown

On Battle Start

Adjacent allies with no abilities gain +1 Multicast permanently.

Stellagon shiny spriteLevel Lv 2

6sCooldown

On Battle Start

Adjacent allies with no abilities gain +2 Multicast permanently.

Stellagon shiny spriteLevel Lv 3

6sCooldown

On Battle Start

Adjacent allies with no abilities gain +3 Multicast permanently.

Stellagon shiny spriteLevel Lv 4

6sCooldown

Damage
4500
On Battle Start

Adjacent allies with no abilities gain +30 Multicast permanently.

Level
Cost $50

Pantra regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
B
Win rate on board
38.6%
Decided rounds
4,103
Board presence
3.6%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Stellagon won 38.6% of 4,103 decided rounds.

Stellagon was on 3.6% of the observed boards in that window.

It appears most in rounds 13+ (2,072 decided rounds) and wins 42.1% there.

Its highest win rate by rating band is 56.1% at 2000-2499 MMR (114 decided rounds).

It ranks 6 of 13 50-gold Batomon with enough observations, by win rate.

It is in 1 Comps from the last 30 days.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −9.1 pts47.7% → 38.6% · 4,077 → 4,103 decided rounds
  • Last 7 days vs the 7 days beforeTier B (no change)▼ −3.1 pts40.3% → 37.2% · 1,903 → 2,200 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-840.6%266
9-1234.2%1,764
13+42.1%2,072

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-249956.1%114
2500+52.7%1,321

Pairs

From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.

PairWin rateDecided rounds
StellagonVelocectMost common · Highest win rate41.9%1,768

Comps with Stellagon

  • Cicadence + Formiqueen · tier B · 66 runs · 24.5% 10-win finishCicadenceFormiqueenVelocectGuardiantOnsetraStellagonOpen the plan

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 16s150
Level 26s300
Level 36s450
Level 46s4500

Ongoing

  • Level 1: Adjacent allies with no abilities have +2 Multicast.
  • Level 2: Adjacent allies with no abilities have +4 Multicast.
  • Level 3: Adjacent allies with no abilities have +6 Multicast.
  • Level 4: Adjacent allies with no abilities have +60 Multicast.

Shiny levels and ability

LevelCooldownDamage
Level 16s150
Level 26s300
Level 36s450
Level 46s4500

On Battle Start

  • Level 1: Adjacent allies with no abilities gain +1 Multicast permanently.
  • Level 2: Adjacent allies with no abilities gain +2 Multicast permanently.
  • Level 3: Adjacent allies with no abilities gain +3 Multicast permanently.
  • Level 4: Adjacent allies with no abilities gain +30 Multicast permanently.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

Stellagon has the same printed values in every game catalog since Steam demo, build 24914580 (Balance 14, 24 Aug 2026).

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.