Current mechanic

Ongoing

Ongoing abilities apply without waiting for a cast and recalculate as active effects change.

Balance 22Steam build 25274443

Exact rules

  • An Ongoing ability contributes while its source is active; Knocked-out and ability-disabled sources stop contributing.
  • Level 1 Onsetra makes the ally behind apply its Ongoing ability one additional time.
  • Normal Celestia disables every Ongoing Batomon in its row on both teams at battle start.
  • Disabling an Ongoing ability does not prevent that Batomon's ordinary cast.

Current build examples

Batomon

Formiqueen

Level 1Ongoing · Adjacent Common allies have +25% Cooldown Speed.

Formiqueen continuously gives adjacent Common allies Cooldown Speed.

Batomon

Onsetra

Level 1The ally behind applies its Ongoing abilities 1 additional time(s).

Level 1 Onsetra adds one application of the ally behind's Ongoing ability.

Batomon

Celestia

Level 1On Battle Start · Disable abilities of all Ongoing monsters in this row.

Normal Celestia disables Ongoing Batomon across both teams in its row.