Current mechanic

Ongoing

Ongoing abilities continuously update their modifier without waiting for a cooldown.

Balance 12Steam build 24079270

Exact rules

  • An Ongoing ability contributes its modifier continuously instead of waiting for a timed cast.
  • Onsetra makes the affected ally apply its Ongoing ability additional times; Level 1 adds one application.
  • Celestia can disable Ongoing abilities in the row described by its current effect.
  • Disabling an Ongoing ability does not prevent that Batomon's ordinary cast.

Current build examples

Batomon

Formiqueen

Level 1Ongoing · Adjacent Common allies have +33% Cooldown Speed.

Formiqueen continuously gives adjacent Common allies Cooldown Speed.

Batomon

Onsetra

Level 1Ally behind apply their Ongoing abilities 1 additional time(s).

Level 1 Onsetra adds one application of the affected ally's Ongoing ability.

Batomon

Celestia

Level 1On Battle Start · Disable abilities of all Ongoing monsters in this row.

Celestia disables Ongoing abilities in its current target row.