Ongoing

Ongoing abilities apply without waiting for a cast and recalculate as active effects change.

Balance 26Game 1.4.1

How it works

  • An Ongoing ability contributes while its source is active; Knocked-out and ability-disabled sources stop contributing.
  • Level 1 Onsetra makes the ally behind apply its Ongoing ability one additional time.
  • Normal Celestia disables every Ongoing Batomon in its row on both teams at battle start.
  • Disabling an Ongoing ability does not prevent that Batomon's ordinary cast.

Batomon with Ongoing on their card

14 of 148 Batomon in the Balance 26 catalog have the Ongoing trigger.

Sources for the current rules

Review date: . Game 1.4.1, Steam build 26170127, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/battle/battle_simulation.gd
  • game/battle/battle_unit.gd
  • game/run/run_manager.gd
  • game/monsters/ability_bases/ability.gd