Kappow

UncommonWaterFighting
Kappow spriteLevel Lv 1

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Kappow spriteLevel Lv 2

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Kappow spriteLevel Lv 3

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Kappow spriteLevel Lv 4

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Kappow shiny spriteLevel Lv 1

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Kappow shiny spriteLevel Lv 2

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Kappow shiny spriteLevel Lv 3

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Kappow shiny spriteLevel Lv 4

5.5sCooldown

On Victory

Level up. This can level up indefinitely.

Level
Cost $25

Jinto regionBalance 26

Ranked observations

Ranked30 days to 1 Nov 2026Balance 26Observed 1 Nov 2026 05:19 UTC

Tier
B
Win rate on board
37.1%
Decided rounds
2,616
Board presence
2.2%

In the 30 days to 1 Nov 2026 (ranked, Balance 26), boards with Kappow won 37.1% of 2,616 decided rounds.

Kappow was on 2.2% of the observed boards in that window.

It appears most in rounds 9-12 (929 decided rounds) and wins 30.4% there.

It ranks 6 of 16 25-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −12.7 pts49.8% → 37.1% · 2,517 → 2,616 decided rounds
  • Last 7 days vs the 7 days beforeTier B (no change)▼ −1.2 pts37.6% → 36.4% · 1,471 → 1,145 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-454.3%444
5-835.8%776
9-1230.4%929
13+36.2%467

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+51.8%1,119

Kappow is not in the 100 most observed Batomon pairs in this window.

Comps with Kappow

No Comp in the 30-day Comps sample uses Kappow.

Comps observed 1 Nov 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 15.5s50
Level 25.5s100
Level 35.5s150
Level 45.5s300

On Victory

Level up. This can level up indefinitely.

Shiny levels and ability

LevelCooldownDamage
Level 15.5s60
Level 25.5s120
Level 35.5s180
Level 45.5s360

On Victory

Level up. This can level up indefinitely.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

  1. 1.3.0 (Balance 25, 6 Oct 2026)

    • Cost: 30 → 25
    • Cooldown at Lv 1–4: 4.5 → 5.5
  2. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.