Toximoth

CommonBugToxic
Toximoth spriteLevel Lv 1

3.5sCooldown

On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.

Toximoth spriteLevel Lv 2

3.5sCooldown

On Bought Give Toxic monsters in the shop +2 Poison for the rest of the run.

Toximoth spriteLevel Lv 3

3.5sCooldown

On Bought Give Toxic monsters in the shop +3 Poison for the rest of the run.

Toximoth spriteLevel Lv 4

3.5sCooldown

On Bought Give Toxic monsters in the shop +6 Poison for the rest of the run.

Toximoth shiny spriteLevel Lv 1

3.5sCooldown

On Bought Give Toxic monsters in the shop and on your team +1 Poison for the rest of the run.

Toximoth shiny spriteLevel Lv 2

3.5sCooldown

On Bought Give Toxic monsters in the shop and on your team +2 Poison for the rest of the run.

Toximoth shiny spriteLevel Lv 3

3.5sCooldown

On Bought Give Toxic monsters in the shop and on your team +3 Poison for the rest of the run.

Toximoth shiny spriteLevel Lv 4

3.5sCooldown

On Bought Give Toxic monsters in the shop and on your team +6 Poison for the rest of the run.

Level
Cost $15

Jinto regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
B
Win rate on board
38.3%
Decided rounds
2,700
Board presence
2.4%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Toximoth won 38.3% of 2,700 decided rounds.

Toximoth was on 2.4% of the observed boards in that window.

It appears most in rounds 1-4 (869 decided rounds) and wins 58.9% there.

It ranks 6 of 13 15-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −13.3 pts51.6% → 38.3% · 3,465 → 2,700 decided rounds
  • Last 7 days vs the 7 days beforeTier B (no change)▼ −4.0 pts40.4% → 36.4% · 1,287 → 1,413 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-458.9%869
5-831.5%807
9-1220.2%762
13+43.5%262

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+54.8%1,397

Toximoth is not in the 100 most observed Batomon pairs in this window.

Comps with Toximoth

No Comp in the 30-day Comps sample uses Toximoth.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamagePoison
Level 13.5s22
Level 23.5s44
Level 33.5s66
Level 43.5s1212
  • Level 1: On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
  • Level 2: On Bought Give Toxic monsters in the shop +2 Poison for the rest of the run.
  • Level 3: On Bought Give Toxic monsters in the shop +3 Poison for the rest of the run.
  • Level 4: On Bought Give Toxic monsters in the shop +6 Poison for the rest of the run.

Shiny levels and ability

LevelCooldownDamagePoison
Level 13.5s22
Level 23.5s44
Level 33.5s66
Level 43.5s1212
  • Level 1: On Bought Give Toxic monsters in the shop and on your team +1 Poison for the rest of the run.
  • Level 2: On Bought Give Toxic monsters in the shop and on your team +2 Poison for the rest of the run.
  • Level 3: On Bought Give Toxic monsters in the shop and on your team +3 Poison for the rest of the run.
  • Level 4: On Bought Give Toxic monsters in the shop and on your team +6 Poison for the rest of the run.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

  1. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.