Echo Charm

UncommonUniqueRandom gifts
Echo Charm sprite
Trinket effect

Your monsters' On Bought abilities activate an additional time.

Balance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:18 UTC

Tier
C
Win rate on board
58.6%
Decided rounds
4,161
Board presence
3.7%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Echo Charm won 58.6% of 4,161 decided rounds.

Echo Charm was on 3.7% of the observed boards in that window.

It appears most in rounds 13+ (2,321 decided rounds) and wins 58.5% there.

Its highest win rate by rating band is 65.1% at 1500-1999 MMR (152 decided rounds).

It is in 1 Comps from the last 30 days.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier C ↓ from B▼ −3.0 pts61.5% → 58.6% · 5,380 → 4,161 decided rounds
  • Last 7 days vs the 7 days beforeTier C (no change)▼ −1.5 pts59.3% → 57.8% · 2,201 → 1,960 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-855.0%642
9-1260.7%1,121
13+58.5%2,321

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-199965.1%152
2000-249959.3%172
2500+57.9%3,769

Comps with Echo Charm

  • Cordycant + Gemwing · tier C · 62 runs · 18.2% 10-win finishCinnabarkCordycantGemwingDrumireMiasmawShogapedeOpen the plan

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

How to obtain it

  • Unique
  • In random trinket gifts
  • Available from battle rewards

Patch history

  1. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.

How to use Echo Charm

Rules checked for Balance 26 on 2026-10-23.

The decisions below are conditional advice, not measured win-rate claims.

Look for an effect to repeat

Echo Charm adds one activation to an On Bought effect. It does not grant a general Damage, Heal, or cooldown bonus. If the current purchase or board has no relevant On Bought ability, this specific repeat bonus has no immediate effect.

Merges change the target

For an ordinary purchase, the game resolves its merge chain before On Bought. The surviving unit's ability and resulting level receive the activations. Check that resulting ability before you budget the extra effect; the purchased copy may not be the unit that remains.

An activation is not another item

With one Echo Charm, the normal single purchase activation becomes two. Gemwing also reads this repeat bonus when it activates the ally above. The bonus does not buy another Batomon or automatically open another shop offer.

Value depends on your options

The catalog marks Echo Charm as unique. Compare the effect you can repeat with the other offered gift effects and your remaining purchase plans. This rule-based comparison does not prove that Echo Charm is the best gift in every run.