- How many slots are in the shop?
- There are five. The first four are Batomon slots; the fifth tries to offer an eligible Item while you have an Item use left, then becomes another Batomon slot. It also falls back to a Batomon when no Item is eligible.
- Is the monster pool shared or depleted when someone buys a Batomon?
- No. Each run rolls independently from its active set, and buying does not remove a finite copy. Ownership only filters normal rolls once that species or its listed base form is already Level 3 or 4.
- How do shop odds progress?
- Shop Rank starts at 1, rises by 1 each day, and uses the full Rank 1 through Rank 14+ table above. Effects can then modify and renormalize those base weights.
- Can Mythical Batomon appear in a normal Shop Rank roll?
- No. Base rank odds stop at Legendary. Mythical shop offers come from special effects such as Crimson Ticket or Mystic Incense; other effects, such as Gamer, grant a Mythical directly instead of offering it for purchase.
- What does locking the shop do?
- It carries the current contents into the next day for free, refills any empty slots, and then unlocks. A normal reroll removes the visible lock but still carries the rerolled contents if the shop had already been locked.
- How much does a reroll cost?
- A normal reroll costs $3. If you have free rerolls, it costs $0 and consumes one free reroll; unused free rerolls remain available later.
- Which Batomon can appear in the default shop?
- The default Starter set has 70 of the 88 current catalog species. Set membership—not availability tags alone—controls normal eligibility; the other 18 are not ordinary Starter offers.
- When do copies merge?
- Three Level 1 copies make Level 2, then two Level 2 copies make Level 3. Standard merging stops at Level 3; special level-up effects can reach Level 4.
- How is sell value calculated?
- Start with base cost multiplied by 1, 3, 6, or 12 for Levels 1–4, add stored purchase discounts, divide by 2 and round up, then add bonus Sell Value.
- What is the normal shiny chance in the shop?
- Each normal Batomon roll has a 1-in-200 shiny chance. Lucky Girl raises that to 10%, and Rainbow Pearl makes shop Batomon shiny whenever that species has a shiny form.