Gold Incense

LegendaryRandom gifts
Gold Incense sprite
Trinket effect

The next 5 shops will contain only Legendary monsters.

Balance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:18 UTC

Tier
C
Win rate on board
59.6%
Decided rounds
1,160
Board presence
1.0%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Gold Incense won 59.6% of 1,160 decided rounds.

Gold Incense was on 1.0% of the observed boards in that window.

It appears most in rounds 13+ (958 decided rounds) and wins 59.3% there.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier C ↓ from B▼ −3.2 pts62.8% → 59.6% · 1,185 → 1,160 decided rounds
  • Last 7 days vs the 7 days beforeTier B ↑ from C▲ +6.6 pts56.2% → 62.8% · 566 → 594 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-8Not enough ranked observations
9-1261.3%194
13+59.3%958

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+59.6%1,004

Comps with Gold Incense

No Comp in the 30-day Comps sample uses Gold Incense.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

How to obtain it

  • Not unique
  • In random trinket gifts
  • Outside battle rewards

Patch history

  1. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.