Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast and % bonuses).
Balance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:18 UTC
- Tier
- A
- Win rate on board
- 66.8%
- Decided rounds
- 10,764
- Board presence
- 9.5%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Zenith Stone won 66.8% of 10,764 decided rounds.
Zenith Stone was on 9.5% of the observed boards in that window.
It appears most in rounds 13+ (9,702 decided rounds) and wins 66.4% there.
Its highest win rate by rating band is 68.6% at 1500-1999 MMR (427 decided rounds).
It is in 2 Comps from the last 30 days.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier A (no change)▼ −0.5 pts67.3% → 66.8% · 9,041 → 10,764 decided rounds
- Last 7 days vs the 7 days beforeTier A (no change)▼ −2.7 pts68.1% → 65.4% · 5,487 → 5,277 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | 70.8% | 1,023 |
| 13+ | 66.4% | 9,702 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | 65.0% | 143 |
| 1500-1999 | 68.6% | 427 |
| 2000-2499 | 65.6% | 706 |
| 2500+ | 66.8% | 9,395 |
Comps with Zenith Stone
- Miasmaw + Drumire · tier S+ · 130 runs · 36.1% 10-win finish





Open the plan - Bonshell + Opalion · tier A · 162 runs · 27.6% 10-win finish





Open the plan
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
How to obtain it
- Not unique
- In random trinket gifts
- Available from battle rewards
Connected in the game catalog
These links come from the catalog text of Zenith Stone and of other entries. They do not rate a choice.
Rules that the effect uses
- Multicast (Mechanic)
Other entries that use Multicast
- Aerophim (Batomon)
- Ancient Plume (Trinket)
- Aviarab (Batomon)
- Black Feather (Item)
- Cosmivore (Batomon)
- Giant Club (Trinket)
- Master Crown (Trinket)
- Omnichrome (Batomon)
9 more entries use Multicast. Read the Multicast rules.
Patch history
1.2.0 (Balance 24, 30 Sep 2026)
- Effect: When your monsters gain stats, they gain +80% more (except Multicast). → When your monsters gain stats, they gain +80% more (except Multicast and % bonuses).
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
