Game patch · · Steam build 25600878 · Balance 24

Batomon Showdown 1.2.0

This patch changed the game catalog for 25 entries: 19 Batomon, 4 trainers, 1 trinket, 1 item. The developer's own notes follow below.

Observed winners and losers since the patch

The site keeps ranked observations of the current Balance only (Balance 26). The observations of Balance 24 are no longer stored.

Catalog changes

Compared field by field between the game catalog of Steam build 25600878 and the build before it (1.1.0).

Batomon (19)

  • Bonshell
    • Ability at Lv 1: +100 Damage and +100 Shield for this battle. → +80 Damage and +80 Shield for this battle.
    • Ability at Lv 2: +200 Damage and +200 Shield for this battle. → +160 Damage and +160 Shield for this battle.
    • Ability at Lv 3: +300 Damage and +300 Shield for this battle. → +240 Damage and +240 Shield for this battle.
    • Ability at Lv 4: +600 Damage and +600 Shield for this battle. → +480 Damage and +480 Shield for this battle.
  • Cairnage
    • Ability at Lv 1: Allies gain Damage for this battle equal to their Shield. → Allies gain Damage for this battle equal to 0.8x their Shield.
    • Ability at Lv 2: Allies gain Damage for this battle equal to 2x their Shield. → Allies gain Damage for this battle equal to 1.6x their Shield.
    • Ability at Lv 3: Allies gain Damage for this battle equal to 3x their Shield. → Allies gain Damage for this battle equal to 2.4x their Shield.
    • Ability at Lv 4: Allies gain Damage for this battle equal to 24x their Shield. → Allies gain Damage for this battle equal to 19.2x their Shield.
  • Cawnushi
    • Ability at Lv 1: On Knockout of any monster, this gains +70 Damage permanently. → On Knockout of any monster, this gains +60 Damage permanently.
    • Ability at Lv 2: On Knockout of any monster, this gains +140 Damage permanently. → On Knockout of any monster, this gains +120 Damage permanently.
    • Ability at Lv 3: On Knockout of any monster, this gains +210 Damage permanently. → On Knockout of any monster, this gains +180 Damage permanently.
    • Ability at Lv 4: On Knockout of any monster, this gains +1680 Damage permanently. → On Knockout of any monster, this gains +1440 Damage permanently.
  • Cinderfly
    • Cost: 30 → 25
    • Burn at Lv 1–3: 6 → 7
    • Burn at Lv 4: 12 → 14
  • Cinnabark
    • Cooldown at Lv 1–4: 5 → 4
  • Drumire
    • Cost: 50 → 45
  • Emburn
    • Ability at Lv 1: On Knockout of any monster, this gains +4 Burn permanently. → On Knockout of this or an ally, this gains +3 Burn permanently.
    • Ability at Lv 2: On Knockout of any monster, this gains +8 Burn permanently. → On Knockout of this or an ally, this gains +6 Burn permanently.
    • Ability at Lv 3: On Knockout of any monster, this gains +12 Burn permanently. → On Knockout of this or an ally, this gains +9 Burn permanently.
    • Ability at Lv 4: On Knockout of any monster, this gains +24 Burn permanently. → On Knockout of this or an ally, this gains +18 Burn permanently.
  • Miasmaw
    • Ability at Lv 4: Gain Poison for this battle equal to 3x the total Poison of your allies. (Except other Miasmaw) → Gain Poison for this battle equal to 24x the total Poison of your allies. (Except other Miasmaw)
  • Nekoffin
    • Damage at Lv 1: 250 → 200
    • Damage at Lv 2: 500 → 400
    • Damage at Lv 3: 750 → 600
    • Damage at Lv 4: 2875 → 2300
  • Ninflora
    • Ability at Lv 1: This and your Grass allies gain +12% Cooldown Speed permanently. → This and your Grass allies gain +10% Cooldown Speed permanently.
    • Ability at Lv 2: This and your Grass allies gain +24% Cooldown Speed permanently. → This and your Grass allies gain +20% Cooldown Speed permanently.
    • Ability at Lv 3: This and your Grass allies gain +36% Cooldown Speed permanently. → This and your Grass allies gain +30% Cooldown Speed permanently.
    • Ability at Lv 4: This and your Grass allies gain +288% Cooldown Speed permanently. → This and your Grass allies gain +240% Cooldown Speed permanently.
  • Noxnimbus
    • Ability at Lv 1: Adjacent Toxic allies gain +2 Poison for this battle. → Adjacent Toxic allies gain +3 Poison for this battle.
    • Ability at Lv 2: Adjacent Toxic allies gain +4 Poison for this battle. → Adjacent Toxic allies gain +6 Poison for this battle.
    • Ability at Lv 3: Adjacent Toxic allies gain +6 Poison for this battle. → Adjacent Toxic allies gain +9 Poison for this battle.
    • Ability at Lv 4: Adjacent Toxic allies gain +12 Poison for this battle. → Adjacent Toxic allies gain +18 Poison for this battle.
  • Opalion
    • Cooldown at Lv 1–4: 8 → 9
    • Shield at Lv 1–3: 84 → 90
    • Shield at Lv 4: 168 → 180
  • Petrirex
    • Cooldown at Lv 1–4: 5.5 → 7
    • Ability at Lv 1: Knockout adjacent allies and gain +30 Shield and +30 Damage permanently for each ally Knockout. → Knockout adjacent allies and gain +20 Shield permanently for each ally Knockout.
    • Ability at Lv 2: Knockout adjacent allies and gain +60 Shield and +60 Damage permanently for each ally Knockout. → Knockout adjacent allies and gain +40 Shield permanently for each ally Knockout.
    • Ability at Lv 3: Knockout adjacent allies and gain +90 Shield and +90 Damage permanently for each ally Knockout. → Knockout adjacent allies and gain +60 Shield permanently for each ally Knockout.
    • Ability at Lv 4: Knockout adjacent allies and gain +360 Shield and +360 Damage permanently for each ally Knockout. → Knockout adjacent allies and gain +240 Shield permanently for each ally Knockout.
  • Shikitsune
    • Ability at Lv 1: Knocked-out allies are revived and gain +20% Cooldown Speed for this battle. → Knocked-out allies are revived and gain +15% Cooldown Speed for this battle.
    • Ability at Lv 2: Knocked-out allies are revived and gain +40% Cooldown Speed for this battle. → Knocked-out allies are revived and gain +30% Cooldown Speed for this battle.
    • Ability at Lv 3: Knocked-out allies are revived and gain +60% Cooldown Speed for this battle. → Knocked-out allies are revived and gain +45% Cooldown Speed for this battle.
    • Ability at Lv 4: Knocked-out allies are revived and gain +240% Cooldown Speed for this battle. → Knocked-out allies are revived and gain +180% Cooldown Speed for this battle.
  • Shrinell
    • Cost: 50 → 55
  • Steamscuttle
    • Cooldown at Lv 1–4: 2.5 → 3
  • Thorntail
    • Ability at Lv 1: When allies inflict Poison, this gains +6 Damage permanently. → When allies inflict Poison, this gains +8 Damage permanently.
    • Ability at Lv 2: When allies inflict Poison, this gains +12 Damage permanently. → When allies inflict Poison, this gains +16 Damage permanently.
    • Ability at Lv 3: When allies inflict Poison, this gains +18 Damage permanently. → When allies inflict Poison, this gains +24 Damage permanently.
    • Ability at Lv 4: When allies inflict Poison, this gains +72 Damage permanently. → When allies inflict Poison, this gains +96 Damage permanently.
  • Vengrieve
    • Cooldown at Lv 1: 6 → 7.5
    • Cooldown at Lv 2: 3 → 3.75
    • Cooldown at Lv 3–4: 2 → 2.5
  • Vipair
    • Ability at Lv 1: Gains +4 Poison permanently whenever you gain a Trinket. → On Trinket Gained +4 Poison permanently.
    • Ability at Lv 2: Gains +8 Poison permanently whenever you gain a Trinket. → On Trinket Gained +8 Poison permanently.
    • Ability at Lv 3: Gains +12 Poison permanently whenever you gain a Trinket. → On Trinket Gained +12 Poison permanently.
    • Ability at Lv 4: Gains +48 Poison permanently whenever you gain a Trinket. → On Trinket Gained +48 Poison permanently.

Trainers (4)

  • Chemist
    • Effect: Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison. → Your Toxic monsters have +3 Poison. When any monster levels up, increase this effect by +1 Poison.
  • Redhead
    • Effect: On Victory Give your Fire monsters +2 Burn permanently. → On Victory Give your Fire monsters +3 Burn permanently.
  • Smuggler New
  • Twins
    • Effect: When monsters merge into level 3, gain an exact copy. → When monsters merge into level 3, gain an exact copy with a sell value of 0.

Trinkets (1)

  • Zenith Stone
    • Effect: When your monsters gain stats, they gain +80% more (except Multicast). → When your monsters gain stats, they gain +80% more (except Multicast and % bonuses).

Items (1)

The developer's patch notes

New

  • Added the Smuggler trainer, who brings Batomon from the other regions into your shop.

QoL

  • Hiding the end-screen panel now brings back both trainer badges, so you can check who you just fought without watching the replay.
  • The game now drops to 30 FPS while tabbed out on desktop, so it no longer slows down the rest of your computer.
  • The post-battle stats now count how many times a monster triggered, instead of counting every Multicast cast separately.
  • Vipair now shows the On Trinket Gained keyword.
  • Twins now says its copy starts with a sell value of 0.
  • Some French localization were updated after review from a native speaking player.

Jinto Batomon

  • After last patch's Jinto nerfs, Jinto teams' median DPS is still around 1.5x higher than Pantra teams at day 10+. So I'm doing another balance pass on Jinto to tone down the more powerful Batomon.
  • Petrirex
    • Per ally knocked out: 30/60/90 Shield and Damage → 20/40/60 Shield only
    • Cooldown: 5.5 → 7
  • Opalion
    • Cooldown: 8 → 9
    • Shield: 84 → 90
  • Nekoffin
    • Damage: 250/500/750 → 200/400/600
  • Vengrieve
    • Cooldown: 6/3/2 → 7.5/3.75/2.5
  • Cairnage
    • Shield-to-Damage multiplier: x1/2/3 → x0.8/1.6/2.4
  • Ninflora
    • Cooldown Speed on victory: 12/24/36% → 10/20/30%
  • Cawnushi
    • Damage per knockout: 70/140/210 → 60/120/180
  • Shrinell
    • Cost: 50 → 55
  • Shikitsune
    • Cooldown Speed per revive: 20/40/60% → 15/30/45%
  • Emburn
    • Now only gains Burn from its own and its allies' knockouts, not the enemy's
    • Burn per knockout: 4/8/12 → 3/6/9
  • Bonshell
    • Damage and Shield per cast: 100/200/300 → 80/160/240
  • Steamscuttle
    • Cooldown: 2.5 → 3
  • Cinnabark
    • Reverted last patch's nerf. It was a little overzealous
    • Cooldown: 5 → 4
  • Drumire
    • Same as above
    • Cost: 50 → 45

Pantra Batomon

  • Buffing up some of the underperforming and less played Batomon in Pantra to slowly inch closer to Jinto's power level.
  • Thorntail
    • Damage per Poison applied: 6/12/18 → 8/16/24
  • Noxnimbus
    • Poison to adjacent Toxic allies: 2/4/6 → 3/6/9
  • Cinderfly
    • Cost: 30 → 25
    • Burn: 6 → 7

Trainers

  • Chemist
    • Pretty decent trainer overall, but underperforms for higher mmr players.
    • Toxic starting Poison: +1 → +3
  • Redhead
    • Same as above
    • Burn per win to Fire monsters: +2 → +3
  • Gamer now tells you which Mythical it will give you from the start of the run, and you can inspect it from the trainer panel.
    • Small buff to help players plan their run now that you can see which Mythical you will get right away.

Events

  • The traveling merchant can now offer Cordycant and Sproach for the foreign Batomon option.
    • After last patch's change to also have the Batomon enter the shop pool, these two now have abilities that are actually useable now.
  • Dragon Egg can now hatch Ouroblaze, Tsunamere and Stellagon.
    • Letting it hatch any Legendary dragon is more true to the description and leads to more interesting runs.

Trinkets

  • Zenith Stone
    • This was already one of the strongest trinket, but letting it double dip on multipliers and additive bonuses is too much
    • No longer boosts % bonuses, such as Metal Bat and Metronome

Items

  • Crimson Ticket
    • Too expensive for what it does
    • Cost: 50 → 30

Bugfixes

  • Fixed Shikitsune failing to revive an ally knocked out at the same moment it cast, such as by a Petrirex with the same cooldown.
  • Fixed Cherubble's Protect arriving too late to save an ally that knocks itself out, like Electranade, when the two share a cooldown.
  • Fixed Earth Crest and Sea Crest skipping monsters that start the battle with 0 Shield or Heal.
  • Fixed Alpha Crown leaving a monster below the rest of the team when it lost a Club bonus mid-fight, and setting a monster's Damage to 0 in Extended Mode once it was stacked extremely high.
  • Fixed Shiny Dirgefin only gaining Damage from Tier 1 knockouts it landed itself, and gaining it from knockouts that Protect blocked.
  • Fixed a type granted by an event, like Dryad Statue's Grass, no longer counting after the monster transformed.
  • Fixed a transformed monster hiding an armed charge it still carries, like Aviarab's multicast buff.
  • Fixed Miasmaw gaining nothing from reaching level 4.
  • Fixed the monster inspect sheet opened during a battle showing pre-battle numbers instead of the live ones.
  • Fixed Sproutquill and Fernfowl's evolution progress not counting the current fight's damage when inspected during a battle.
  • Fixed cooldowns showing 0.0 sec when they are actually at the 0.1 sec minimum.
  • Fixed Run History not showing the monsters a Rigalord devoured.
  • Fixed monsters and trinkets near the top of the run summary screen not responding to hover.
  • Fixed the post-battle stats not scrolling with a controller, so the bottom enemy row couldn't be reached.
  • Fixed long loading and stuttering at the start of battle with a very large trinket bag in Extended Mode.
  • Fixed some text staying in the old language after changing language in Settings, including the Batopedia's filter button, its Trophy, Medal and Star descriptions, and the shop screen on Android.
  • Fixed the Collection window flickering wider when showing the Supporter Pack hint.
  • Fixed a finished run being lost on Steam when Steam failed to confirm your sign-in. The game now keeps playing offline and syncs the run later.
  • Fixed Android sign-in getting stuck when the browser finished signing in but never returned you to the game.
  • Fixed the title screen on mobile showing an outdated rank after switching back to the app.
  • Fixed Coffee so it highlights Rattleghast, since it does repeat its ability.

berrymint published 1.4.1 on 23 October 2026. The newest notes are the developer's own text from the game's Patch Notes screen; the 1.0.x groups are condensed from the developer's Steam announcements.