Gachapod

LegendaryCurio
Gachapod spriteLevel Lv 1

6sCooldown

When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.

Gachapod spriteLevel Lv 2

6sCooldown

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Gachapod spriteLevel Lv 3

6sCooldown

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Gachapod spriteLevel Lv 4

6sCooldown

Damage
2400

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Gachapod shiny spriteLevel Lv 1

6sCooldown

When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.

Gachapod shiny spriteLevel Lv 2

6sCooldown

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Gachapod shiny spriteLevel Lv 3

6sCooldown

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Gachapod shiny spriteLevel Lv 4

6sCooldown

Damage
2880

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Level
Cost $60

Jinto regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
A
Win rate on board
48.3%
Decided rounds
3,771
Board presence
3.3%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Gachapod won 48.3% of 3,771 decided rounds.

Gachapod was on 3.3% of the observed boards in that window.

It appears most in rounds 13+ (2,186 decided rounds) and wins 62.4% there.

Its highest win rate by rating band is 64.1% at 2000-2499 MMR (192 decided rounds).

It ranks 3 of 9 60-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier A (no change)▼ −4.6 pts53.0% → 48.3% · 2,440 → 3,771 decided rounds
  • Last 7 days vs the 7 days beforeTier A ↓ from S▼ −4.8 pts51.0% → 46.2% · 1,683 → 2,088 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-818.8%223
9-1230.7%1,362
13+62.4%2,186

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-249964.1%192
2500+61.7%1,417

Gachapod is not in the 100 most observed Batomon pairs in this window.

Comps with Gachapod

No Comp in the 30-day Comps sample uses Gachapod.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 16s100
Level 26s200
Level 36s300
Level 46s2400
  • Level 1: When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
  • Level 2: When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
  • Level 3: When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
  • Level 4: When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Shiny levels and ability

LevelCooldownDamage
Level 16s120
Level 26s240
Level 36s360
Level 46s2880
  • Level 1: When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
  • Level 2: When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
  • Level 3: When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
  • Level 4: When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

  1. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.