Oniclaw

Super RareFire
Oniclaw spriteLevel Lv 1

6sCooldown

Whenever your team inflicts Burn, gain +50% Damage this battle.

Oniclaw spriteLevel Lv 2

6sCooldown

Whenever your team inflicts Burn, gain +100% Damage this battle.

Oniclaw spriteLevel Lv 3

6sCooldown

Whenever your team inflicts Burn, gain +150% Damage this battle.

Oniclaw spriteLevel Lv 4

6sCooldown

Whenever your team inflicts Burn, gain +1200% Damage this battle.

Oniclaw shiny spriteLevel Lv 1

6sCooldown

Whenever your team inflicts Burn, gain +60% Damage this battle.

Oniclaw shiny spriteLevel Lv 2

6sCooldown

Whenever your team inflicts Burn, gain +120% Damage this battle.

Oniclaw shiny spriteLevel Lv 3

6sCooldown

Whenever your team inflicts Burn, gain +180% Damage this battle.

Oniclaw shiny spriteLevel Lv 4

6sCooldown

Whenever your team inflicts Burn, gain +1440% Damage this battle.

Level
Cost $50

Jinto regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
D
Win rate on board
24.3%
Decided rounds
1,102
Board presence
1.0%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Oniclaw won 24.3% of 1,102 decided rounds.

Oniclaw was on 1.0% of the observed boards in that window.

It appears most in rounds 9-12 (580 decided rounds) and wins 19.5% there.

It ranks 12 of 13 50-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier D (no change)▼ −8.1 pts32.4% → 24.3% · 868 → 1,102 decided rounds
  • Last 7 days vs the 7 days beforeTier D (no change)▼ −0.8 pts24.7% → 24.0% · 489 → 613 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-8Not enough ranked observations
9-1219.5%580
13+29.5%484

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+42.6%197

Oniclaw is not in the 100 most observed Batomon pairs in this window.

Comps with Oniclaw

No Comp in the 30-day Comps sample uses Oniclaw.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamageBurn
Level 16s1005
Level 26s1005
Level 36s1005
Level 46s1005
  • Level 1: Whenever your team inflicts Burn, gain +50% Damage this battle.
  • Level 2: Whenever your team inflicts Burn, gain +100% Damage this battle.
  • Level 3: Whenever your team inflicts Burn, gain +150% Damage this battle.
  • Level 4: Whenever your team inflicts Burn, gain +1200% Damage this battle.

Shiny levels and ability

LevelCooldownDamageBurn
Level 16s1005
Level 26s1005
Level 36s1005
Level 46s1005
  • Level 1: Whenever your team inflicts Burn, gain +60% Damage this battle.
  • Level 2: Whenever your team inflicts Burn, gain +120% Damage this battle.
  • Level 3: Whenever your team inflicts Burn, gain +180% Damage this battle.
  • Level 4: Whenever your team inflicts Burn, gain +1440% Damage this battle.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

  1. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.