Current mechanic

Burn

Burn deals stacking damage twice per second, then loses one stack.

Balance 22Steam build 25274443

Exact rules

  • Each base Burn tick deals damage equal to the current Burn stack count.
  • After each Burn damage tick, Burn loses 1 stack.
  • If Shield is present, Burn damage is reduced by 15% before Shield absorbs it.

Example: 4 Burn

  1. At 0.5 seconds: deal 4, then fall to 3 Burn.
  2. At 1.0 seconds: deal 3, then fall to 2 Burn.
  3. Continue every 0.5 seconds until no Burn remains.

Current build examples

Trinket

Fire Orb

Your Fire monsters have +3 Burn.

Fire Orb adds Burn to current Fire Batomon.