Basilord
Level Lv 18sCooldown
- Burn
- 170
Level Lv 28sCooldown
- Burn
- 340
Level Lv 38sCooldown
- Burn
- 510
Level Lv 41sCooldown
- Burn
- 510
Level Lv 18sCooldown
- Burn
- 204
Level Lv 28sCooldown
- Burn
- 408
Level Lv 38sCooldown
- Burn
- 612
Level Lv 41sCooldown
- Burn
- 612
Jinto regionPantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- B
- Win rate on board
- 35.1%
- Decided rounds
- 884
- Board presence
- 0.8%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Basilord won 35.1% of 884 decided rounds.
Basilord was on 0.8% of the observed boards in that window.
It appears most in rounds 9-12 (454 decided rounds) and wins 35.9% there.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B ↑ from C▼ −8.0 pts43.1% → 35.1% · 875 → 884 decided rounds
- Last 7 days vs the 7 days beforeTier B ↑ from C▼ −2.1 pts36.2% → 34.1% · 420 → 464 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | 35.9% | 454 |
| 13+ | 33.3% | 405 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 43.8% | 226 |
Basilord is not in the 100 most observed Batomon pairs in this window.
Comps with Basilord
No Comp in the 30-day Comps sample uses Basilord.
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Burn |
|---|---|---|
| Level 1 | 8s | 170 |
| Level 2 | 8s | 340 |
| Level 3 | 8s | 510 |
| Level 4 | 1s | 510 |
Shiny levels and ability
| Level | Cooldown | Burn |
|---|---|---|
| Level 1 | 8s | 204 |
| Level 2 | 8s | 408 |
| Level 3 | 8s | 612 |
| Level 4 | 1s | 612 |
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Patch history
1.1.0 (Balance 23, 22 Sep 2026)
- Burn at Lv 1: 150 → 170
- Burn at Lv 2: 300 → 340
- Burn at Lv 3–4: 450 → 510
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
