Sunsage

CommonFire
Sunsage spriteLevel Lv 3

5.5sCooldown

On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Sunsage spriteLevel Lv 4

5.5sCooldown

On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Sunsage shiny spriteLevel Lv 3

5.5sCooldown

On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Sunsage shiny spriteLevel Lv 4

5.5sCooldown

On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Level
Cost $10

Pantra regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
B
Win rate on board
35.0%
Decided rounds
6,557
Board presence
5.8%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Sunsage won 35.0% of 6,557 decided rounds.

Sunsage was on 5.8% of the observed boards in that window.

It appears most in rounds 9-12 (3,153 decided rounds) and wins 29.3% there.

Its highest win rate by rating band is 53.3% at 2000-2499 MMR (135 decided rounds).

It ranks 15 of 19 10-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▼ −12.9 pts47.9% → 35.0% · 7,241 → 6,557 decided rounds
  • Last 7 days vs the 7 days beforeTier B (no change)▼ −4.4 pts37.3% → 32.9% · 3,023 → 3,534 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-475.0%200
5-844.4%1,022
9-1229.3%3,153
13+35.0%2,182

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-249953.3%135
2500+50.0%2,268

Pairs

From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.

PairWin rateDecided rounds
SunsageMagmalithMost common · Highest win rate33.5%2,983
SunsageCoalemMost common30.1%2,956
SunsageMagmiteMost common · Highest win rate36.9%2,578
SunsageBlixieHighest win rate34.5%2,535

Comps with Sunsage

No Comp in the 30-day Comps sample uses Sunsage.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamageBurnMulticast
Level 15.5s101Not stated
Level 25.5s101Not stated
Level 35.5s1515Not stated
Level 45.5s15152

On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Shiny levels and ability

LevelCooldownDamageBurnMulticast
Level 15.5s1818Not stated
Level 25.5s1818Not stated
Level 35.5s1818Not stated
Level 45.5s18182

On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Traits: Cooldown Speed

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

Sunsage has the same printed values in every game catalog since Steam demo, build 24914580 (Balance 14, 24 Aug 2026).

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.