Pompummel
Jinto regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- A
- Win rate on board
- 48.0%
- Decided rounds
- 3,593
- Board presence
- 3.2%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Pompummel won 48.0% of 3,593 decided rounds.
Pompummel was on 3.2% of the observed boards in that window.
It appears most in rounds 13+ (2,168 decided rounds) and wins 58.8% there.
Its highest win rate by rating band is 60.8% at 2000-2499 MMR (102 decided rounds).
It ranks 2 of 7 55-gold Batomon with enough observations, by win rate.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier A (no change)▼ −7.1 pts55.1% → 48.0% · 2,179 → 3,593 decided rounds
- Last 7 days vs the 7 days beforeTier A (no change)▼ −1.9 pts49.1% → 47.2% · 1,636 → 1,957 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 25.0% | 156 |
| 9-12 | 32.5% | 1,269 |
| 13+ | 58.8% | 2,168 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | 60.8% | 102 |
| 2500+ | 60.6% | 1,443 |
Pompummel is not in the 100 most observed Batomon pairs in this window.
Comps with Pompummel
No Comp in the 30-day Comps sample uses Pompummel.
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 6s | 300 | Not stated |
| Level 2 | 3s | 300 | Not stated |
| Level 3 | 2s | 300 | Not stated |
| Level 4 | 2s | 300 | 10 |
On Cast
Activate the On Victory ability of the ally above.
Shiny levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 6s | 300 | Not stated |
| Level 2 | 3s | 300 | Not stated |
| Level 3 | 2s | 300 | Not stated |
| Level 4 | 2s | 300 | 10 |
On Cast
Activate the On Victory ability of adjacent allies.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Pompummel and of other entries. They do not rate a choice.
Rules that the effect uses
- On Victory (Mechanic)
Other entries that use On Victory
- Black Belt (Trainer)
- Boxing Glove (Trinket)
- Bunchop (Batomon)
- Gold Trophy (Trinket)
- Holy Grail (Trinket)
- Redhead (Trainer)
- Sarudo (Batomon)
Patch history
1.0.0 (Balance 22, 14 Sep 2026)
New in this version.
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.


