Sarudo

UncommonFighting
Sarudo spriteLevel Lv 1

6sCooldown

On Battle Lost Activate the On Victory abilities of adjacent allies 1 time(s).

Sarudo spriteLevel Lv 2

6sCooldown

On Battle Lost Activate the On Victory abilities of adjacent allies 2 time(s).

Sarudo spriteLevel Lv 3

6sCooldown

On Battle Lost Activate the On Victory abilities of adjacent allies 3 time(s).

Sarudo spriteLevel Lv 4

6sCooldown

On Battle Lost Activate the On Victory abilities of adjacent allies 6 time(s).

Sarudo shiny spriteLevel Lv 1

6sCooldown

On Battle Lost Activate the On Victory abilities of all allies 1 time(s).

Sarudo shiny spriteLevel Lv 2

6sCooldown

On Battle Lost Activate the On Victory abilities of all allies 2 time(s).

Sarudo shiny spriteLevel Lv 3

6sCooldown

On Battle Lost Activate the On Victory abilities of all allies 3 time(s).

Sarudo shiny spriteLevel Lv 4

6sCooldown

On Battle Lost Activate the On Victory abilities of all allies 6 time(s).

Level
Cost $20

Jinto regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
A
Win rate on board
45.0%
Decided rounds
1,246
Board presence
1.1%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Sarudo won 45.0% of 1,246 decided rounds.

Sarudo was on 1.1% of the observed boards in that window.

It appears most in rounds 5-8 (481 decided rounds) and wins 35.6% there.

It ranks 1 of 9 20-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier A ↑ from C▲ +2.9 pts42.1% → 45.0% · 347 → 1,246 decided rounds
  • Last 7 days vs the 7 days beforeTier A (no change)▼ −4.3 pts47.1% → 42.7% · 663 → 583 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-453.0%219
5-835.6%481
9-1241.8%330
13+63.0%216

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+49.3%765

Sarudo is not in the 100 most observed Batomon pairs in this window.

Comps with Sarudo

No Comp in the 30-day Comps sample uses Sarudo.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 16s75
Level 26s150
Level 36s225
Level 46s450
  • Level 1: On Battle Lost Activate the On Victory abilities of adjacent allies 1 time(s).
  • Level 2: On Battle Lost Activate the On Victory abilities of adjacent allies 2 time(s).
  • Level 3: On Battle Lost Activate the On Victory abilities of adjacent allies 3 time(s).
  • Level 4: On Battle Lost Activate the On Victory abilities of adjacent allies 6 time(s).

Shiny levels and ability

LevelCooldownDamage
Level 16s75
Level 26s150
Level 36s225
Level 46s450
  • Level 1: On Battle Lost Activate the On Victory abilities of all allies 1 time(s).
  • Level 2: On Battle Lost Activate the On Victory abilities of all allies 2 time(s).
  • Level 3: On Battle Lost Activate the On Victory abilities of all allies 3 time(s).
  • Level 4: On Battle Lost Activate the On Victory abilities of all allies 6 time(s).

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

  1. 1.4.0 (Balance 26, 21 Oct 2026)

    • Tier: 3 → 2
    • Cost: 25 → 20
    • Damage at Lv 1: 100 → 75
    • Damage at Lv 2: 200 → 150
    • Damage at Lv 3: 300 → 225
    • Damage at Lv 4: 1200 → 450
    • Ability at Lv 4: On Battle Lost Activate the On Victory abilities of adjacent allies 12 time(s). → On Battle Lost Activate the On Victory abilities of adjacent allies 6 time(s).
  2. 1.3.0 (Balance 25, 6 Oct 2026)

    • Cost: 35 → 25
  3. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.