Swim Coach

Gain a random Water monster each day.
Jinto regionPantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- S
- Run win rate
- 32.1%
- Runs
- 4,012
- Share of runs
- 6.6%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), public profiles show Swim Coach in 6.6% of 60,666 runs with a reported result. These runs won 32.1% of the time.
It is the most played trainer of 2 Comps from the last 30 days.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier S (no change)▼ −8.5 pts40.6% → 32.1% · 2,570 → 4,012 runs
- Last 7 days vs the 7 days beforeTier S (no change)▼ −0.3 pts32.3% → 32.0% · 1,615 → 2,397 runs
Both sides need at least 100 runs; tiers follow the Meta rules of each side.
The public trainer view has no rating-band split. Run results by rating are not available here.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
Availability
- Regions: Pantra · Jinto
- Unique
- Available from Mysterious Mask
- Available in random trainer choices
Connected in the game catalog
These links come from the catalog text of Swim Coach and of other entries. They do not rate a choice.
Rules that the effect uses
- Water type (Type)
Patch history
1.0.0 (Balance 22, 14 Sep 2026)
- Regions: Starter → Starter, Oshima
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
