Sapphire Ring

CommonRandom gifts
Sapphire Ring sprite
Trinket effect

Monsters in your shop have +10% Heal.

Balance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:18 UTC

Tier
B
Win rate on board
64.0%
Decided rounds
7,455
Board presence
6.6%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Sapphire Ring won 64.0% of 7,455 decided rounds.

Sapphire Ring was on 6.6% of the observed boards in that window.

It appears most in rounds 13+ (5,127 decided rounds) and wins 67.2% there.

Its highest win rate by rating band is 68.7% at 1500-1999 MMR (339 decided rounds).

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B (no change)▲ +0.6 pts63.5% → 64.0% · 7,073 → 7,455 decided rounds
  • Last 7 days vs the 7 days beforeTier B ↓ from A▼ −3.0 pts65.4% → 62.4% · 3,977 → 3,478 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-451.3%152
5-853.5%823
9-1260.0%1,353
13+67.2%5,127

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-149966.7%111
1500-199968.7%339
2000-249960.5%479
2500+64.0%6,471

Comps with Sapphire Ring

No Comp in the 30-day Comps sample uses Sapphire Ring.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

How to obtain it

  • Not unique
  • In random trinket gifts
  • Available from battle rewards

Patch history

  1. 1.0.0 (Balance 22, 14 Sep 2026)

    New in this version.

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.