Lucky Girl

SHINY monsters are more likely to appear.
Jinto regionPantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- C
- Run win rate
- 17.9%
- Runs
- 3,242
- Share of runs
- 5.3%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), public profiles show Lucky Girl in 5.3% of 60,666 runs with a reported result. These runs won 17.9% of the time.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier C ↑ from D▼ −4.4 pts22.3% → 17.9% · 2,244 → 3,242 runs
- Last 7 days vs the 7 days beforeTier B ↑ from D▲ +0.7 pts17.5% → 18.2% · 1,360 → 1,882 runs
Both sides need at least 100 runs; tiers follow the Meta rules of each side.
The public trainer view has no rating-band split. Run results by rating are not available here.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
Availability
- Regions: Pantra · Jinto
- Not unique
- Available from Mysterious Mask
- Available in random trainer choices
Connected in the game catalog
These links come from the catalog text of Lucky Girl and of other entries. They do not rate a choice.
Rules that the effect uses
- Shiny (Mechanic)
Other entries that use Shiny
- Glimmer Potion (Item)
- Rainbow Pearl (Trinket)
- Shiny Berry (Item)
- Shiny Potion (Item)
Patch history
1.0.0 (Balance 22, 14 Sep 2026)
- Regions: Starter → Starter, Oshima
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
