Brawlmantis

UncommonBugFighting
Brawlmantis spriteLevel Lv 1

5.5sCooldown

On Victory

This and Common allies gain +10 Damage permanently.

Brawlmantis spriteLevel Lv 2

5.5sCooldown

On Victory

This and Common allies gain +20 Damage permanently.

Brawlmantis spriteLevel Lv 3

5.5sCooldown

On Victory

This and Common allies gain +30 Damage permanently.

Brawlmantis spriteLevel Lv 4

5.5sCooldown

On Victory

This and Common allies gain +60 Damage permanently.

Brawlmantis shiny spriteLevel Lv 1

5.5sCooldown

On Victory

This and Common allies gain +12 Damage permanently.

Brawlmantis shiny spriteLevel Lv 2

5.5sCooldown

On Victory

This and Common allies gain +24 Damage permanently.

Brawlmantis shiny spriteLevel Lv 3

5.5sCooldown

On Victory

This and Common allies gain +36 Damage permanently.

Brawlmantis shiny spriteLevel Lv 4

5.5sCooldown

On Victory

This and Common allies gain +72 Damage permanently.

Level
Cost $30

Pantra regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
B
Win rate on board
40.1%
Decided rounds
1,112
Board presence
1.0%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Brawlmantis won 40.1% of 1,112 decided rounds.

Brawlmantis was on 1.0% of the observed boards in that window.

It appears most in rounds 5-8 (395 decided rounds) and wins 28.4% there.

It ranks 3 of 15 30-gold Batomon with enough observations, by win rate.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B ↓ from A▼ −17.4 pts57.5% → 40.1% · 1,700 → 1,112 decided rounds
  • Last 7 days vs the 7 days beforeTier B (no change)▼ −3.3 pts41.8% → 38.5% · 538 → 574 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-458.5%241
5-828.4%395
9-1239.9%346
13+42.3%130

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+53.9%536

Brawlmantis is not in the 100 most observed Batomon pairs in this window.

Comps with Brawlmantis

No Comp in the 30-day Comps sample uses Brawlmantis.

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamageMulticast
Level 15.5s50Not stated
Level 25.5s100Not stated
Level 35.5s150Not stated
Level 45.5s1502

On Victory

  • Level 1: This and Common allies gain +10 Damage permanently.
  • Level 2: This and Common allies gain +20 Damage permanently.
  • Level 3: This and Common allies gain +30 Damage permanently.
  • Level 4: This and Common allies gain +60 Damage permanently.

Shiny levels and ability

LevelCooldownDamageMulticast
Level 15.5s60Not stated
Level 25.5s120Not stated
Level 35.5s180Not stated
Level 45.5s1802

On Victory

  • Level 1: This and Common allies gain +12 Damage permanently.
  • Level 2: This and Common allies gain +24 Damage permanently.
  • Level 3: This and Common allies gain +36 Damage permanently.
  • Level 4: This and Common allies gain +72 Damage permanently.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

Brawlmantis has the same printed values in every game catalog since Steam demo, build 24914580 (Balance 14, 24 Aug 2026).

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.