Brawlmantis
Level Lv 15.5sCooldown
- Damage
- 50
This and Common allies gain +10 Damage permanently.
Level Lv 25.5sCooldown
- Damage
- 100
This and Common allies gain +20 Damage permanently.
Level Lv 35.5sCooldown
- Damage
- 150
This and Common allies gain +30 Damage permanently.
This and Common allies gain +60 Damage permanently.
Level Lv 15.5sCooldown
- Damage
- 60
This and Common allies gain +12 Damage permanently.
Level Lv 25.5sCooldown
- Damage
- 120
This and Common allies gain +24 Damage permanently.
Level Lv 35.5sCooldown
- Damage
- 180
This and Common allies gain +36 Damage permanently.
This and Common allies gain +72 Damage permanently.
Pantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- B
- Win rate on board
- 40.1%
- Decided rounds
- 1,112
- Board presence
- 1.0%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Brawlmantis won 40.1% of 1,112 decided rounds.
Brawlmantis was on 1.0% of the observed boards in that window.
It appears most in rounds 5-8 (395 decided rounds) and wins 28.4% there.
It ranks 3 of 15 30-gold Batomon with enough observations, by win rate.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier B ↓ from A▼ −17.4 pts57.5% → 40.1% · 1,700 → 1,112 decided rounds
- Last 7 days vs the 7 days beforeTier B (no change)▼ −3.3 pts41.8% → 38.5% · 538 → 574 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | 58.5% | 241 |
| 5-8 | 28.4% | 395 |
| 9-12 | 39.9% | 346 |
| 13+ | 42.3% | 130 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 53.9% | 536 |
Brawlmantis is not in the 100 most observed Batomon pairs in this window.
Comps with Brawlmantis
No Comp in the 30-day Comps sample uses Brawlmantis.
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 5.5s | 50 | Not stated |
| Level 2 | 5.5s | 100 | Not stated |
| Level 3 | 5.5s | 150 | Not stated |
| Level 4 | 5.5s | 150 | 2 |
On Victory
- Level 1: This and Common allies gain +10 Damage permanently.
- Level 2: This and Common allies gain +20 Damage permanently.
- Level 3: This and Common allies gain +30 Damage permanently.
- Level 4: This and Common allies gain +60 Damage permanently.
Shiny levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 5.5s | 60 | Not stated |
| Level 2 | 5.5s | 120 | Not stated |
| Level 3 | 5.5s | 180 | Not stated |
| Level 4 | 5.5s | 180 | 2 |
On Victory
- Level 1: This and Common allies gain +12 Damage permanently.
- Level 2: This and Common allies gain +24 Damage permanently.
- Level 3: This and Common allies gain +36 Damage permanently.
- Level 4: This and Common allies gain +72 Damage permanently.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Brawlmantis and of other entries. They do not rate a choice.
Rules that the effect uses
- Damage (Mechanic)
Other entries that name Brawlmantis
- Bug Collector (Event)
Patch history
Brawlmantis has the same printed values in every game catalog since Steam demo, build 24914580 (Balance 14, 24 Aug 2026).
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
