Stingarde
Level Lv 16sCooldown
- Damage
- 150
Level Lv 26sCooldown
- Damage
- 300
Level Lv 36sCooldown
- Damage
- 450
Level Lv 46sCooldown
- Damage
- 1350
Pantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- A
- Win rate on board
- 48.9%
- Decided rounds
- 2,090
- Board presence
- 1.8%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Stingarde won 48.9% of 2,090 decided rounds.
Stingarde was on 1.8% of the observed boards in that window.
It appears most in rounds 1-4 (1,197 decided rounds) and wins 60.0% there.
It ranks 2 of 19 10-gold Batomon with enough observations, by win rate.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier A (no change)▼ −8.1 pts57.0% → 48.9% · 5,100 → 2,090 decided rounds
- Last 7 days vs the 7 days beforeTier A (no change)▼ −2.6 pts50.0% → 47.4% · 1,232 → 858 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | 60.0% | 1,197 |
| 5-8 | 34.6% | 482 |
| 9-12 | 26.5% | 279 |
| 13+ | 48.5% | 132 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 57.1% | 1,570 |
Stingarde is not in the 100 most observed Batomon pairs in this window.
Comps with Stingarde
No Comp in the 30-day Comps sample uses Stingarde.
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 300 |
| Level 3 | 6s | 450 |
| Level 4 | 6s | 1350 |
On Cast
Knockout self.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 300 |
| Level 3 | 6s | 450 |
| Level 4 | 6s | 1350 |
Traits: Knockout
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Stingarde and of other entries. They do not rate a choice.
Rules that the effect uses
- Knockout (Mechanic)
Other entries that use Knockout
- Cawnushi (Batomon)
- Dirgefin (Batomon)
- Electranade (Batomon)
- Emburn (Batomon)
- NULL-7F (Batomon)
- Petrirex (Batomon)
- Pipskull (Batomon)
- Pyronade (Batomon)
3 more entries use Knockout. Read the Knockout rules.
Patch history
Stingarde has the same printed values in every game catalog since Steam demo, build 24914580 (Balance 14, 24 Aug 2026).
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.

