Ranked run

Black Belt

Run 0ztf3pifkti084x · Sep 16, 2026, 3:52 AM

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Patch unknownUpdated Sep 16, 2026, 7:57 AM19 observed rounds
Outcomeunknown
Record163
MMR1060?
Tiersilver

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 17

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:57 AM4 board slots241 trinkets
4 of 6board slots filled
Slot 1Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 96% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Goldora · Shrinell · Gachapod

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGoldora: 333 · Omnichrome: 1 · Shrinell: 3,840 · Gachapod: 2,880

Round inventory

Trinkets

241 trinkets · 45 types

Tempo Charm × 8

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 6

On Victory Gain $8.

Junk × 11

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Bug Net

Bug monsters in the shop cost 3 less.

Gold-o-matic

Increase Income by $30.

Market License × 7

Increase shop rank by 1.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Quick Flag × 6

Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 7

+100 HP

Gold Bracelet × 10

At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 5

Increase Income by $3.

Fire Orb × 12

Your Fire monsters have +3 Burn.

Rally Flag × 7

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band × 11

Give the first monster you buy each day +20 Damage.

Earth Crest × 16

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Bell × 12

Toxic monsters in your shop have +6 Poison.

Poison Orb × 13

Your Toxic monsters have +3 Poison.

Small Club × 11

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Crown × 9

Your top middle monster has +20 Damage.

Fire Bell × 8

Fire monsters in your shop have +5 Burn.

Wood Sword × 5

Your monsters have +5 Damage.

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Membership Card × 8

You can use 1 additional Item each day.

Sea Crest × 7

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Barbell × 2

+5000 HP

Fancy Sword × 6

Your monsters have +3% Damage for each Trinket you have.

Mighty Bell

Monsters in your shop have +300 Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 2

On Victory Gain $100.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Momentum Flag × 6

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Rocket Boots

Monsters in your shop gain Flying typing.

Rainbow Pearl

All monsters in your shop are SHINY.