MissingN.
Level Lv 130sCooldown
For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Level Lv 230sCooldown
For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Level Lv 330sCooldown
For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Level Lv 430sCooldown
For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Level Lv 130sCooldown
Gain +10 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Level Lv 230sCooldown
Gain +20 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Level Lv 330sCooldown
Gain +30 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Level Lv 430sCooldown
Gain +60 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Balance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
Not enough ranked observations for MissingN. in this window. A value needs at least 100 decided rounds.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | Not enough ranked observations | |
| 13+ | Not enough ranked observations | |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | Not enough ranked observations | |
MissingN. is not in the 100 most observed Batomon pairs in this window.
Comps with MissingN.
No Comp in the 30-day Comps sample uses MissingN.
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 30s | 1 |
| Level 2 | 30s | 1 |
| Level 3 | 30s | 1 |
| Level 4 | 30s | 1 |
On Battle Start
For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 30s | 1 |
| Level 2 | 30s | 1 |
| Level 3 | 30s | 1 |
| Level 4 | 30s | 1 |
On Battle Start
- Level 1: Gain +10 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
- Level 2: Gain +20 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
- Level 3: Gain +30 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
- Level 4: Gain +60 Damage permanently. For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.
Traits: SECRET
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of MissingN. and of other entries. They do not rate a choice.
Rules that the effect uses
- Damage (Mechanic)
- Transformation (Mechanic)
- Monster pool & shop (Mechanic)
Other entries that use Transformation
- Aerophim (Batomon)
- Green Stone (Item)
- Mad Scientist (Trainer)
Other entries that name MissingN.
- ??? (Trainer)
Patch history
MissingN. has the same printed values in every game catalog since Steam demo, build 24914580 (Balance 14, 24 Aug 2026).
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
