Current mechanic

Transformation

Transformation changes species while keeping the Batomon's persistent state.

Balance 22Steam build 25274443

Exact rules

  • Level, shiny state, permanent bonuses, added types, and tracked progress stay with a Batomon when its species changes.
  • A transformation can be persistent, such as a transformation stone, or limited to one battle, such as MissingN.'s battle-start effect.
  • Aerophim revives adjacent allies, gives them permanent Multicast, and persistently transforms them into random monsters of the same rarity.

Current build examples

Item

Green Stone

Transform a random Common monster into an Uncommon monster.

Green Stone persistently transforms a random Common monster into an Uncommon monster.

Batomon

Aerophim

Level 1On Cast · Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Aerophim transforms adjacent allies and can revive knocked-out targets during that transform.

Batomon

MissingN.

Level 1On Battle Start · For this battle, transform into a random monster 1 rarity above your shop's highest available rarity.

MissingN. uses a transformation explicitly limited to the current battle.