Aegistruct
Level Lv 16sCooldown
- Shield
- 150
Gain Shield for this battle equal to the Shield of adjacent allies. (Except other Aegistruct)
Level Lv 26sCooldown
- Shield
- 150
Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)
Level Lv 36sCooldown
- Shield
- 150
Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)
Level Lv 43sCooldown
- Shield
- 150
Gain Shield for this battle equal to 12x the Shield of adjacent allies. (Except other Aegistruct)
Level Lv 16sCooldown
- Shield
- 150
Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)
Level Lv 26sCooldown
- Shield
- 150
Gain Shield for this battle equal to 2.4x the Shield of adjacent allies. (Except other Aegistruct)
Level Lv 36sCooldown
- Shield
- 150
Gain Shield for this battle equal to 3.6x the Shield of adjacent allies. (Except other Aegistruct)
Level Lv 43sCooldown
- Shield
- 150
Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)
Pantra regionBalance 26
Ranked observations
Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC
- Tier
- A
- Win rate on board
- 44.8%
- Decided rounds
- 4,198
- Board presence
- 3.7%
In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Aegistruct won 44.8% of 4,198 decided rounds.
Aegistruct was on 3.7% of the observed boards in that window.
It appears most in rounds 13+ (2,035 decided rounds) and wins 60.3% there.
It ranks 4 of 11 45-gold Batomon with enough observations, by win rate.
It is in 2 Comps from the last 30 days.
Movement
- Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier A (no change)▼ −10.0 pts54.7% → 44.8% · 3,020 → 4,198 decided rounds
- Last 7 days vs the 7 days beforeTier A (no change)▼ −7.8 pts49.2% → 41.5% · 1,796 → 2,402 decided rounds
Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 23.3% | 417 |
| 9-12 | 31.8% | 1,746 |
| 13+ | 60.3% | 2,035 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 66.4% | 1,794 |
Pairs
From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.
| Pair | Win rate | Decided rounds |
|---|---|---|
| 47.5% | 2,884 | |
| 44.0% | 2,789 | |
| 51.9% | 2,214 |
Comps with Aegistruct
- Craghorn + Berroon · tier A · 59 runs · 35.4% 10-win finish





Open the plan - Aegistruct + Stalagrove · tier B · 138 runs · 21.7% 10-win finish · core unit





Open the plan
Comps observed 31 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Shield |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 150 |
| Level 3 | 6s | 150 |
| Level 4 | 3s | 150 |
On Battle Start
- Level 1: Gain Shield for this battle equal to the Shield of adjacent allies. (Except other Aegistruct)
- Level 2: Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)
- Level 3: Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)
- Level 4: Gain Shield for this battle equal to 12x the Shield of adjacent allies. (Except other Aegistruct)
Shiny levels and ability
| Level | Cooldown | Shield |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 150 |
| Level 3 | 6s | 150 |
| Level 4 | 3s | 150 |
On Battle Start
- Level 1: Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)
- Level 2: Gain Shield for this battle equal to 2.4x the Shield of adjacent allies. (Except other Aegistruct)
- Level 3: Gain Shield for this battle equal to 3.6x the Shield of adjacent allies. (Except other Aegistruct)
- Level 4: Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Aegistruct and of other entries. They do not rate a choice.
Rules that the effect uses
- Shield (Mechanic)
Other entries that use Shield
- Bonshell (Batomon)
- Cairnage (Batomon)
- Cinnabark (Batomon)
- Craghorn (Batomon)
- Earth Crest (Trinket)
- Geminiss (Batomon)
- Mallogre (Batomon)
- Pebbler (Batomon)
7 more entries use Shield. Read the Shield rules.
Patch history
1.3.0 (Balance 25, 6 Oct 2026)
- Cooldown at Lv 1–3: 7 → 6
- Cooldown at Lv 4: 3.5 → 3
Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.
