Aegistruct

Super RareRock
Aegistruct spriteLevel Lv 1

6sCooldown

On Battle Start

Gain Shield for this battle equal to the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct spriteLevel Lv 2

6sCooldown

On Battle Start

Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct spriteLevel Lv 3

6sCooldown

On Battle Start

Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct spriteLevel Lv 4

3sCooldown

On Battle Start

Gain Shield for this battle equal to 12x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 1

6sCooldown

On Battle Start

Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 2

6sCooldown

On Battle Start

Gain Shield for this battle equal to 2.4x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 3

6sCooldown

On Battle Start

Gain Shield for this battle equal to 3.6x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 4

3sCooldown

On Battle Start

Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)

Level
Cost $45

Pantra regionBalance 26

Ranked observations

Ranked30 days to 31 Oct 2026Balance 26Observed 31 Oct 2026 05:19 UTC

Tier
A
Win rate on board
44.8%
Decided rounds
4,198
Board presence
3.7%

In the 30 days to 31 Oct 2026 (ranked, Balance 26), boards with Aegistruct won 44.8% of 4,198 decided rounds.

Aegistruct was on 3.7% of the observed boards in that window.

It appears most in rounds 13+ (2,035 decided rounds) and wins 60.3% there.

It ranks 4 of 11 45-gold Batomon with enough observations, by win rate.

It is in 2 Comps from the last 30 days.

Movement

  • Balance 26 so far vs Balance 25 (5 Oct 2026 to 11 Oct 2026)Tier A (no change)▼ −10.0 pts54.7% → 44.8% · 3,020 → 4,198 decided rounds
  • Last 7 days vs the 7 days beforeTier A (no change)▼ −7.8 pts49.2% → 41.5% · 1,796 → 2,402 decided rounds

Both sides need at least 100 decided rounds; tiers follow the Meta rules of each side.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-823.3%417
9-1231.8%1,746
13+60.3%2,035

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+66.4%1,794

Pairs

From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.

PairWin rateDecided rounds
AegistructStalagroveMost common · Highest win rate47.5%2,884
AegistructCoalemMost common · Highest win rate44.0%2,789
AegistructDraconarchMost common · Highest win rate51.9%2,214

Comps with Aegistruct

  • Craghorn + Berroon · tier A · 59 runs · 35.4% 10-win finishCraghornBerroonStalagroveDryadellAegistructDraconarchOpen the plan
  • Aegistruct + Stalagrove · tier B · 138 runs · 21.7% 10-win finish · core unitAegistructCoalemStalagroveDraconarchCraghornGeminissOpen the plan

Comps observed 31 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownShield
Level 16s150
Level 26s150
Level 36s150
Level 43s150

On Battle Start

  • Level 1: Gain Shield for this battle equal to the Shield of adjacent allies. (Except other Aegistruct)
  • Level 2: Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 3: Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 4: Gain Shield for this battle equal to 12x the Shield of adjacent allies. (Except other Aegistruct)

Shiny levels and ability

LevelCooldownShield
Level 16s150
Level 26s150
Level 36s150
Level 43s150

On Battle Start

  • Level 1: Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 2: Gain Shield for this battle equal to 2.4x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 3: Gain Shield for this battle equal to 3.6x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 4: Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

Patch history

  1. 1.3.0 (Balance 25, 6 Oct 2026)

    • Cooldown at Lv 1–3: 7 → 6
    • Cooldown at Lv 4: 3.5 → 3

Compared field by field between the game catalogs of consecutive Steam builds. Read every patch or the game's patch notes.