Current mechanic

Sudden Death

Sudden Death begins at 30 battle seconds, then a sandstorm damages both teams every 0.5 seconds.

Balance 22Steam build 25274443

Exact rules

  • Sudden Death begins when the battle timer reaches 30 seconds.
  • The first sandstorm hit follows after 0.5 seconds, and hits continue every 0.5 seconds.
  • Damage follows 8 × 2^(seconds active ÷ 3), doubling every 3 seconds.
  • Shield absorbs Sudden Death damage, but the 15% Shield reduction for Burn, Poison, and Shock does not apply to it.
  • The damage scales continuously while the popup shows a whole-number value.

Sandstorm curve

damage = 8 × 2^(seconds active ÷ 3)

The curve doubles every 3 active seconds; damage is applied on each 0.5-second tick.

Current build examples

Batomon

Pebbler

Level 1On Cast · +15 Shield for this battle.

Pebbler is a current Shield source during battles that reach the 30-second timer.