Ranked run
Swim Coach
Run wphq2nv2a301hgq · Sep 12, 2026, 7:54 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Lumijel · Dewlotl · Orcana · Steamscuttle · Swoonet
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Dewlotl, Orcana, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10
- DamageLumijel: 20 · Dewlotl: 30 · Beetdown: 126 · Swoonet: 30
- HealLumijel: 30 · Dewlotl: 30 · Orcana: 200 · Steamscuttle: 60 · Swoonet: 30
Round inventory
Trinkets
11 trinkets · 5 types

Junk × 3
Does nothing.

Hero's Sword
Your monsters have +12 Damage.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.
