Ranked run

Swim Coach

Run wphq2nv2a301hgq · Sep 12, 2026, 7:54 PM

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Patch unknownUpdated Sep 13, 2026, 5:07 AM11 observed rounds
Outcomeunknown
Record65
MMR1164?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 5:07 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage126
On Victory

+360 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +400 Damage and +400 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Snapscald · Dewlotl · Orcana · Steamscuttle · Swoonet
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Dewlotl, Orcana, Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10 · Steamscuttle: 15
  • DamageDewlotl: 30 · Beetdown: 126 · Swoonet: 30
  • HealSnapscald: 50 · Dewlotl: 30 · Orcana: 200 · Steamscuttle: 90 · Swoonet: 30

Round inventory

Trinkets

14 trinkets · 8 types

Junk × 3

Does nothing.

Hero's Sword

Your monsters have +12 Damage.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Mysterious Charm

+25% HP

Winged Crown

Your top middle monster has +1 Multicast.