Ranked run
Swim Coach
Run wphq2nv2a301hgq · Sep 12, 2026, 7:54 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +400 Damage and +400 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Snapscald · Dewlotl · Orcana · Steamscuttle · Swoonet
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Dewlotl, Orcana, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 15
- DamageDewlotl: 30 · Beetdown: 126 · Swoonet: 30
- HealSnapscald: 50 · Dewlotl: 30 · Orcana: 200 · Steamscuttle: 90 · Swoonet: 30
Round inventory
Trinkets
13 trinkets · 7 types

Junk × 3
Does nothing.

Hero's Sword
Your monsters have +12 Damage.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Arcade Coins
Gain 10 free rerolls.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
