Ranked run

Swim Coach

Run urvxlojsyot4dbx · Sep 13, 2026, 4:48 PM

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Patch unknownUpdated Sep 14, 2026, 4:03 AM14 observed rounds
Outcomeunknown
Record104
MMR1984?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 4:03 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Sukoi · Dewlotl · Swoonet
  • Grass × 2Bonshell · Beetdown

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetdown: 105 · Dewlotl: 30 · Swoonet: 30
  • HealSukoi: 80 · Dewlotl: 30 · Swoonet: 30
  • ShieldBonshell: 100 · Bonshell: 100

Round inventory

Trinkets

8 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.

Bug Net

Bug monsters in the shop cost 3 less.