Ranked run

Swim Coach

Run urvxlojsyot4dbx · Sep 13, 2026, 4:48 PM

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Patch unknownUpdated Sep 14, 2026, 4:03 AM14 observed rounds
Outcomeunknown
Record104
MMR1984?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 4:03 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Frillet

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage20
Heal20
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Shellter

Rock

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Shield240
On Cast

-40 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast2
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage50
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Frillet · Swoonet · Kappow
  • Fighting × 2Beetdown · Kappow

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetdown: 105 · Frillet: 20 · Swoonet: 30 · Swoonet: 30 · Kappow: 50
  • HealFrillet: 20 · Swoonet: 30 · Swoonet: 30
  • ShieldShellter: 240

Round inventory

Trinkets

4 trinkets · 4 types

Gold Trophy

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.