Ranked run
Black Belt
Run lgtiuvmtxjaqdrt · Sep 15, 2026, 1:31 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 9
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Furnadon · Pawsperity
- Ghost × 2Ratacomb · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRatacomb: 60 · Pawsperity: 300 · Ginsage: 150 · Petrirex: 100
- HealSukoi: 80
Round inventory
Trinkets
42 trinkets · 22 types

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 4
+100 HP

Wood Sword × 3
Your monsters have +5 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Bargain Bin
The first Common monster you buy each day is free.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Nugget
Increase Income by $3.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Blue Incense × 2
The next 5 shops will contain only Rare monsters.
