Ranked run

Black Belt

Run lgtiuvmtxjaqdrt · Sep 15, 2026, 1:31 AM

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Patch unknownUpdated Sep 15, 2026, 3:57 AM30 observed rounds
Outcomeunknown
Record255
MMR1163?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 15

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 3:57 AM6 board slots129 trinkets
6 of 6board slots filled
Slot 1Level 2

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown3s
Multicast
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+15 Damage and +15 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage300
On Victory

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sarudo

Fighting

Tier 3 · Cost 35

Cooldown6s
Multicast
Damage300
Ability / passive

On Battle Lost Activate the On Victory abilities of adjacent allies 3 time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage100
On Victory

This and your Grass allies gain +40% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fighting × 4Pompummel · Pawsperity · Sarudo · Ninflora
  • Curio × 2Mallogre · Pawsperity

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePompummel: 300 · Mallogre: 100 · Pawsperity: 300 · Sarudo: 300 · Ninflora: 100
  • HealSukoi: 80
  • ShieldMallogre: 100

Round inventory

Trinkets

129 trinkets · 33 types

Gold Bracelet × 13

At the start of each day, give a random monster +8 Sell Value.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Tempo Charm × 11

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Quick Flag × 9

Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 10

+100 HP

Wood Sword × 6

Your monsters have +5 Damage.

Fire Bell

Fire monsters in your shop have +5 Burn.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Boxing Glove × 9

On Victory Your team gains +5 Damage permanently.

Quick Bell × 10

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 7

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Bargain Bin

The first Common monster you buy each day is free.

Topaz Ring × 8

Monsters in your shop have +10% Shield.

Gold Nugget × 7

Increase Income by $3.

Sapphire Ring × 8

Monsters in your shop have +10% Heal.

Power Pouch × 7

When you buy an item, give your monsters +2 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell

Monsters in your shop have +300 Damage.

Barbell

+5000 HP

Membership Card

You can use 1 additional Item each day.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Rocket Boots

Monsters in your shop gain Flying typing.

Mysterious Mask

Choose a trainer and gain their ability.