Ranked run
Swim Coach
Run j5sgtb0ysswhtc1 · Sep 14, 2026, 6:44 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetdown: 105
Round inventory
Trinkets
10 trinkets · 10 types

Bug Net
Bug monsters in the shop cost 3 less.

Wood Sword
Your monsters have +5 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bar
Increase Income by $10.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Fire Bell
Fire monsters in your shop have +5 Burn.

Poison Orb
Your Toxic monsters have +3 Poison.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
