Ranked run

Swim Coach

Run j5sgtb0ysswhtc1 · Sep 14, 2026, 6:44 AM

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Patch unknownUpdated Sep 15, 2026, 3:52 AM10 observed rounds
Outcomeunknown
Record100
MMR1360?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 1

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 3:52 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bunchop

Fighting

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage50
Ongoing

Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Leafleap

BugGrass

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage40
Ability / passive

On Bought Give all monsters in the shop +5 Damage for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Scorubble

RockToxic

Tier 1 · Cost 10

Cooldown5s
Multicast
Poison2
Shield30
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageSwoonet: 30 · Bunchop: 50 · Leafleap: 40
  • HealSwoonet: 30
  • PoisonScorubble: 2
  • ShieldScorubble: 30

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.