Ranked run
Swim Coach
Run j5sgtb0ysswhtc1 · Sep 14, 2026, 6:44 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +5 Damage for the rest of the run.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +100.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Bunchop · Beetbud
- Grass × 2Leafleap · Beetbud
- Water × 2Swoonet · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Leafleap: 40 · Bunchop: 100 · Boomagon: 40 · Beetbud: 70
- HealSwoonet: 30 · Sukoi: 80
Round inventory
Trinkets
1 trinkets · 1 types

Bug Net
Bug monsters in the shop cost 3 less.
