Ranked run
Swim Coach
Run j5sgtb0ysswhtc1 · Sep 14, 2026, 6:44 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Snapscald · Lumijel · Steamscuttle · Swoonet
- Fire × 2Snapscald · Steamscuttle
- Grass × 2Ginsage · Beetdown
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Lumijel, Swoonet.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 20 · Steamscuttle: 10
- DamageLumijel: 40 · Ginsage: 150 · Beetdown: 105 · Swoonet: 30
- HealSnapscald: 100 · Lumijel: 60 · Steamscuttle: 60 · Swoonet: 30
Round inventory
Trinkets
9 trinkets · 9 types

Bug Net
Bug monsters in the shop cost 3 less.

Wood Sword
Your monsters have +5 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bar
Increase Income by $10.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Fire Bell
Fire monsters in your shop have +5 Burn.

Poison Orb
Your Toxic monsters have +3 Poison.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
