Ranked run
Burglar
Run lapjudq72wfy34b · Sep 15, 2026, 1:50 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 7
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+10 Burn and +10 Poison permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Nekoffin · Rattleghast · Ratacomb
- Toxic × 2Brimtoad · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 10
- DamageSwoonet: 30 · Swoonet: 30 · Nekoffin: 500 · Ratacomb: 40
- HealSwoonet: 30 · Swoonet: 30
- PoisonBrimtoad: 10 · Rattleghast: 1
Round inventory
Trinkets
25 trinkets · 16 types

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Nugget × 3
Increase Income by $3.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Sapphire Amulet
You receive 25% more Heal.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Power Crown
Your top middle monster has +20 Damage.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Training Weights
+100 HP

Fire Orb
Your Fire monsters have +3 Burn.
