Ranked run

Swim Coach

Run 8un92ubjiouoi0f · Jul 26, 2026, 1:30 PM

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Patch unknownUpdated Jul 26, 2026, 3:31 PM7 observed rounds
Outcomeunknown
Record52
MMR1405?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 3:31 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Pylong · Joltail

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Humbolt, Pylong, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Ironcore + Pylong652 rounds together · 50% round win association652 observed win/loss round results
  • Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Humbolt + Joltail221 rounds together · 50% round win association221 observed win/loss round results
  • Ironcore + Shelldra171 rounds together · 46% round win association171 observed win/loss round results
  • Joltail + Pylong167 rounds together · 54% round win association167 observed win/loss round results
  • Pylong + Shelldra122 rounds together · 44% round win association122 observed win/loss round results
  • Humbolt + Shelldra107 rounds together · 50% round win association107 observed win/loss round results
  • Joltail + Shelldra51 rounds together · 59% round win association51 observed win/loss round results

Team toolkit

  • DamageHumbolt: 30 · Ironcore: 30 · Humbolt: 30 · Pylong: 1 · Joltail: 3 · Shelldra: 15
  • HealShelldra: 15
  • ShockHumbolt: 1 · Humbolt: 1 · Pylong: 15 · Joltail: 12

Round inventory

Trinkets

4 trinkets · 4 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Mini Duplicator

Gain an additional copy of the next Trinket you get from a gift.