Ranked run
Swim Coach
Run 8un92ubjiouoi0f · Jul 26, 2026, 1:30 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Humbolt · Joltail · Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Joltail, Pylong, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
- Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
- Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
- Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
- Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
- Galvanine + Pylong252 rounds together · 48% round win association252 observed win/loss round results
- Galvanine + Humbolt221 rounds together · 49% round win association221 observed win/loss round results
- Humbolt + Joltail221 rounds together · 50% round win association221 observed win/loss round results
- Ironcore + Shelldra176 rounds together · 47% round win association176 observed win/loss round results
- Joltail + Pylong167 rounds together · 54% round win association167 observed win/loss round results
- Galvanine + Shelldra127 rounds together · 46% round win association127 observed win/loss round results
- Pylong + Shelldra124 rounds together · 45% round win association124 observed win/loss round results
- Humbolt + Shelldra107 rounds together · 50% round win association107 observed win/loss round results
- Joltail + Shelldra51 rounds together · 59% round win association51 observed win/loss round results
- Galvanine + Joltail28 rounds together · 50% round win association28 observed win/loss round results
Team toolkit
- DamageHumbolt: 45 · Ironcore: 30 · Joltail: 3 · Pylong: 1 · Galvanine: 10 · Shelldra: 15
- HealShelldra: 15
- ShockHumbolt: 1 · Joltail: 12 · Pylong: 15 · Galvanine: 6
Round inventory
Trinkets
11 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Dryad's Charm
+30% HP

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Silver Watch × 3
When a monster levels up, it gains +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Charm
+25% HP
