Ranked run
Swim Coach
Run 8un92ubjiouoi0f · Jul 26, 2026, 1:30 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Humbolt · Galvanine · Pylong · Joltail
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Galvanine, Pylong, Joltail.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
- Ironcore + Pylong652 rounds together · 50% round win association652 observed win/loss round results
- Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
- Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
- Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
- Galvanine + Pylong246 rounds together · 48% round win association246 observed win/loss round results
- Humbolt + Joltail221 rounds together · 50% round win association221 observed win/loss round results
- Galvanine + Humbolt220 rounds together · 49% round win association220 observed win/loss round results
- Ironcore + Shelldra171 rounds together · 46% round win association171 observed win/loss round results
- Joltail + Pylong167 rounds together · 54% round win association167 observed win/loss round results
- Pylong + Shelldra122 rounds together · 44% round win association122 observed win/loss round results
- Galvanine + Shelldra121 rounds together · 45% round win association121 observed win/loss round results
- Humbolt + Shelldra107 rounds together · 50% round win association107 observed win/loss round results
- Joltail + Shelldra51 rounds together · 59% round win association51 observed win/loss round results
- Galvanine + Joltail28 rounds together · 50% round win association28 observed win/loss round results
Team toolkit
- DamageHumbolt: 40 · Ironcore: 30 · Galvanine: 10 · Pylong: 1 · Joltail: 3 · Shelldra: 15
- HealShelldra: 15
- ShockHumbolt: 1 · Galvanine: 6 · Pylong: 15 · Joltail: 12
Round inventory
Trinkets
9 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Dryad's Charm
+30% HP

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Upgrade Disc
When you buy a monster, level it up and destroy this.
