Ranked run
Swim Coach
Run 8un92ubjiouoi0f · Jul 26, 2026, 1:30 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Humbolt · Joltail · Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Joltail, Pylong, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
- Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Humbolt + Pylong551 rounds together · 50% round win association551 observed win/loss round results
- Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
- Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
- Humbolt + Joltail217 rounds together · 50% round win association217 observed win/loss round results
- Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
- Ironcore + Shelldra165 rounds together · 46% round win association165 observed win/loss round results
- Joltail + Pylong164 rounds together · 54% round win association164 observed win/loss round results
- Galvanine + Shelldra120 rounds together · 45% round win association120 observed win/loss round results
- Pylong + Shelldra119 rounds together · 45% round win association119 observed win/loss round results
- Humbolt + Shelldra104 rounds together · 50% round win association104 observed win/loss round results
- Joltail + Shelldra45 rounds together · 58% round win association45 observed win/loss round results
- Galvanine + Joltail28 rounds together · 50% round win association28 observed win/loss round results
Team toolkit
- DamageHumbolt: 45 · Ironcore: 30 · Joltail: 3 · Pylong: 1 · Galvanine: 20 · Shelldra: 15
- HealShelldra: 15
- ShockHumbolt: 1 · Joltail: 12 · Pylong: 15 · Galvanine: 12
Round inventory
Trinkets
12 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Dryad's Charm
+30% HP

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Silver Watch × 3
When a monster levels up, it gains +15% Cooldown Speed.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Charm
+25% HP
